MGG-Biome-Selector-1.1.0.jar
What's new
Smooth Terrain Update
- Improved biome transition smoothing for more natural terrain generation.
- Smoothed ocean-to-land elevation changes to reduce harsh cliffs and sudden terrain walls.
- Improved coastline blending while keeping beaches and shallow-water areas reasonably sized.
- Added longer terrain transition ramps so neighboring biome heights blend more gradually.
- Preserved each biome's native Hytale terrain, materials, foliage, structures, and overall identity.
- Improved Mixed biome generation so extreme biome combinations remain dramatic without creating as many abrupt or blocky transitions.
- Terrain smoothing is applied only where needed near biome boundaries to minimize unnecessary world-generation changes.
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