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BetterGravestone

Spawn a gravestone when player dies and take control of death points. UPDATE 6 Ready.
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BetterGravestone-1.6.jar

File nameBetterGravestone-1.6.jar
Uploader
mirko0mirko0
Uploaded
Sep 15, 2026
Downloads
170
Size
274.2 KB
File ID
8886975
Type
R
Release
Supported game versions
  • 0.6

What's new

1.6

Added

  • /gravestone — admin settings menu. Toggle every boolean option and edit the numeric ones (grave lifetime, search height/radius, death point radius) with typable number fields. Save writes Gravestone.json. Requires gravestone.admin.
  • /deathpoint — your death markers for the current world. Remove them one at a time or clear all from the top-right button.
  • Teleport button on each death point, shown only with gravestone.deathpoint.teleport.
  • Death points now clear themselves when you walk back within 5 blocks. On by default; radius and on/off are configurable.

Changed

  • Requires server 0.6.0 or newer (built against 0.6.6). ensureBlockEntity and testPlaceBlock were removed from the server API in 0.6, and the chunk accessors were deprecated all three paths reworked.
  • Death parameters now read from the DeathComponent rather than the world config, so per-death overrides from other systems are respected. The death listener also declares that it runs after PlayerDropItemsConfig, which the vanilla drop system used to guarantee.
  • Config version is now 1.2. Files at 1.0 or 1.1 upgrade automatically and get death point auto-removal switched on.

Config

New keys: AutoRemoveDeathMarkers (true), AutoRemoveDeathMarkerRadius (5), AdminPermission, DeathPointTeleportPermission.

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