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Aura Magic

Planning to add 11 more elements to the existing 6 and to enhance the existing magic system. I am currently working on Wind (Magic Spells, Sprites, Quests, Dragons, Prefabs and more)
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AuraMagic.jar

File nameAuraMagic.jar
Uploaded
Jun 18, 2026
Downloads
181
Size
4.7 MB
File ID
8269687
Type
R
Release
Supported game versions
  • 0.5

What's new

New Version of Hytale 0.5.6 and a New Version of my Mod ver1.0.0Alpha6

Bug fixes

1) After doing the Start NPC Quest and later on coming back the NPC reset to default

2) The Spawn crystal looks the same as the normal block crystals

3) When using tamer on crystals with higher levels it wasn't picking up crystals

4) The down stair spell when walking forward spawned a block in me and I got knocked off

5) Merging sprites some times merges too much 

6) Sprites on differant levels sometimes can't target something and just sit there

7) Block crystals are hard to find

8) Adjust area of picking up sprite a bit closer

9) Sprite must not attack tamable creatures

10) placing a sprite on a 1 block high platform spawns it underneath

 

Features

1) Added new menu on sprites

  a) Stay here - stays but does not fight

  b) Guard here - stays and fights any enemies

  c) Follow me - follows me and does not fight

  d) Guard Me - follows me and fights any enemies

  e) i) For Level 1 - 4 -> Try Merge - Sprite does not merge automatically and you can tell them when to merge

     ii) For Level 5 -> Farm - this will try farm / upgrade close by crystals, this is explained in more details in my youtube video

This mod has no related projects