Aura Magic

This mod is aiming to use the existing 6 elements and by adding 11 more will enhance the existing elemental magic system.
FloatingTemples.jpg

FloatingTemples.jpg

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SpritesOnTemple.jpg

SpritesOnTemple.jpg

Landscape.jpg

Landscape.jpg

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Description

Aura Magic
 
🌪 Overview
 
This adds and enhances the existing elemental magic in hytale. It will end up with 17 Elements compared to Hytale's 6 elements.
I am initially working on Wind and this is the first Alpha release so lots more to come.
 
✨ Current Features (Wind Alpha)
 
Adds the following blocks for all Elements
1) Crystals (4 types)
2) Shards (all spells consume shards so I changed the stack size to 999)
3) Gems
4) Essence 
 
Adds the following Wind Specific Items
1) Wind Elemental Bench and Basic Elemental Bench
2) Wind Spell scrolls (Level 1 to 5), these can be made at the above Bench
a) click primary wind attack
b) charged primary wind attack
c) charged secondary wind Shield
3) Wind Block Up scrolls (Level 1 to 5), these can be made at the above Bench
a) click primary wind attack
b) charged primary wind stair blocks going up at 45 degree
c) charged secondary wind blocks going straight
4) Wind Block Down scrolls (Level 1 to 5), these can be made at the above Bench
a) click primary wind attack
b) charged primary wind stair blocks going down at 45 degree
c) charged secondary a single wind block that last 4 times as long, good for going up high and shooting mining, or getting your bearings
5) two magical wind blocks used by previous spell
6) NPC Wind Sprite level 1 to 5
   i) Theses have a menu options once tamed and the level 5 can farm!
7) Taming item and parts
6) Wind Crystal Block that spawns wind sprites level 1 to 5
7) Lots of wind prefabs
 
Then Spawns the following Items on the Default Adventure Map
1) A Start NPC (Guy stuck in a Pot) that replaces the tempory "Aura Help" mannequine, this has a bit of a story, multiple dialogs and a quest to get out of the POT (Much more to come), This has a shop too
2) Crystals in high places, these will spawn with a Wind Sprite spawner at the centre and will crystals tail randomly coming out the Wind Gems sometimes can spawn here two.
3) Lots wind prefabs having a 1 in 6 chance of spawning instead of normal wind crystals
4) the Wind Sprite drops wind Essence when killed
 
🗺 Roadmap
 
Alpha Release 7
1) Change Sprite lvl 5 so it has a differant attack
2) fix issues with Sprites
3) Add Sounds and more idle animations to Sprites
4) I want to go back to the weapon scroll and work on making it more fun and powerful and fixing issues
5) Some more scrolls to make the game play more fun

The Aura Magic Team

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