Aura Magic

This mod is aiming to use the existing 6 elements and by adding 11 more will enhance the existing elemental magic system.

File Details

AuraMagic.jar

  • R
  • Mar 30, 2026
  • 1018.64 KB
  • 27
  • Early Access

File Name

AuraMagic.jar

Supported Versions

  • Early Access
Adds the following blocks for all Elements
 
1) Crystals (4 types)
2) Shards (all spells consume shards so I changed the stack size to 999)
3) Gems
4) Essence 
 
Adds the following Wind Specific Items
1) Wind Elemental Bench 
2) Wind Spell scrolls (Level 1 to 5), these can be made at the above Bench
a) The spell has the following abilities
i) click primary wind attack
ii) charged primary wind attack
iii) charged secondary wind Shield
3) NPC Wind Sprite
4) Wind Crystal Block that spawns wind sprites
 
Then Spawns the following Items on the Default Adventure Map
1) Tempory "Aura Help" mannequine next to the player spawn
2) Crystals in high places, these will spawn with a Wind Sprite spawner at the centre and will crystals tail randomly coming out
   the Wind Gems sometimes can spawn here two.
3) the Wind Sprite drops wind Essence when killed