0.3.1
What's new
Astral Reach 0.3.1 — Hytale 0.7
Hytale support: >=0.7.3 <0.8.0. Channel: Alpha.
Experimental alpha
Early development: features may be incomplete, rough or broken. Back up the complete world and player data before upgrading. This Alpha is intended for experimentation and feedback.
New in this update
- Explorer Tablet: craft it for two sticks and one copper bar in Astral Assembly’s first Start here tab. Seven illustrated chapters explain the launch platform, rockets, suits, oxygen, Lune, stations and rescue expeditions. Use the tablet to reopen it anywhere.
- Creative Supply fills missing rocket parts and round-trip fuel without inventory materials. Adventure mode continues to consume real parts and fuel.
- Launch-site checks use the standing rocket’s height and actual footprint, allowing normal surface pads without reserving the full animated ascent above them.
- Soyuz strap-on boosters peel outward, upper-stage insertion continues climbing, and lunar exhaust follows each ship’s own engine mouths. Home landings use the landed upper stage and its actual foot height.
- Oxygen diffusers show their eight-block field as a cyan spherical grid. Lunar steps respond to horizontal walking and stop while standing; torches extinguish outside oxygen and restore when carried back into breathable air.
- Rocket completion produces a larger, staged fireworks display with a new celebration cue.
- Repairs to station/destination navigation, the orbital Orbis sky, airlock floor joins, departure camera handoff and engine audio shutdown.
- Partial large oxygen tanks retain their stored oxygen through diffuser save/reload.
Getting started
Craft an Explorer Tablet at Astral Assembly for the in-game guide, then use the launch console to choose a rocket. Craft a Station Core or Field Receiver to try orbital stations and expeditions. The player guide covers recipes, oxygen, docking and reward unlocks. Complete both records at one matching expedition site to learn its equipment recipe.
The rover owner uses F to board or exit; park and empty both seats, then crouch-F to pack it. A Beacon Cell supplies 15 minutes of moving power; parking does not drain it. Bring your own suit and oxygen.
Known alpha limitations
- Rocket and rover camera/body presentation can be rough. Rover Space braking has not been positively verified; allow space to coast to a stop.
- Real multiplayer passenger, station-visitor and rescue flows are not yet fully verified. Try these with backups rather than relying on them for a survival server.
- Full ordinary survival progression and complete flights with every new historical rocket remain unverified. Lune is the playable landing destination; later worlds remain locked.
- Telescope zoom/identification, all placement/collision cases and some docking interruption cases need further testing.
- Human sound, visual and comfort acceptance remains pending. Some equipment shares an existing original sound family.
- Spacecraft do not have walkable cabins or aerodynamic freeflight. The rover cabin and lunar shelters are unpressurised.
Hytale support: >=0.7.3 <0.8.0. Built against pinned 0.7.3 APIs; representative native gameplay checks used 0.7.4 and 0.7.5. The declared range does not certify every patch. Dedicated servers require Java 25.
With Hytale stopped, replace older Astral Reach JARs in UserData/Mods with this file and enable AstralReach in the world's Mods settings. No separate resource ZIP is needed. Alpha files may require enabling alpha versions in your launcher.
Full Changelog: https://github.com/jkswoods/astral-reach/compare/hytale0.7-v0.3.0...hytale0.7-v0.3.1
Hytale support: >=0.7.3 <0.8.0. CurseForge minor tag: 0.7.
This mod has no additional files

