AeroWars - A SkyWars plugin

A competitive SkyWars-style minigame for Hytale — Solo & Teams arenas with chest loot, kits, spectators, parties, and cosmetics.

File Details

AeroWars-1.0.0.jar

  • R
  • Jul 8, 2026
  • 598.56 KB
  • 11
  • 0.5

File Name

AeroWars-1.0.0.jar

Supported Versions

  • 0.5

<h1 align="center">AeroWars v1.0.0</h1>

<p align="center"><b>Initial public release.</b></p>

<p align="center"> A competitive SkyWars-style minigame for Hytale, featuring Solo and Teams arenas with spawn cages, chest loot, selectable kits, spectator mode, parties, cosmetics, and a fully custom UI. </p>


Gameplay

  • Solo (FFA) and co-op Teams arenas, with configurable team size
  • Isolated, disposable match worlds cloned from arena templates, so many games run at once
  • Spawn cages hold players during the countdown, then shatter open on start
  • Configurable countdown, match duration, end-celebration, and min players
  • Win / draw / time-up resolution, with a victory podium and firework show

Arenas and setup

  • In-game setup wizard: /aerowars setup start &lt;arena&gt; &lt;template&gt;
  • Mark spawns with the setup wand or /aerowars setup set; place NORMAL and MIDDLE chests
  • Co-op arenas via /aerowars setup mode coop &lt;size&gt;
  • Re-edit any arena with /aerowars setup edit; recover the wand with /aerowars wand
  • Clearing an arena's chests sends it to draft (hidden from matchmaking) until chests are added
  • Arenas in use by a live match cannot be edited or deleted
  • Create void template worlds to build maps in with /aerowars world create &lt;name&gt;

Loot and events

  • Weighted chest loot with island (normal) and middle tiers, editable in the admin panel
  • Unified, schedulable in-match events (chest refill and gradual loot upgrade)
  • Randomize mode fires events at random moments, in random order, spread across the match

Kits

  • Selectable kits with an in-game picker showing real item icons
  • Visual kit builder in the admin panel: click inventory items (all sections) to copy them into a kit
  • Free, permission-locked, and purchasable kits

Spectator mode

  • Dead players become spectators: flight, invulnerable, and invisible to living players
  • Hotbar tools: a tracker to teleport to living players, and a bed to return to the lobby
  • Full inventory save and restore on match entry and exit

Parties and matchmaking

  • Party system with invite / accept / kick / promote / disband and a management menu
  • Solo and Teams matchmaking queues
  • Keep-together option (never split the party) or auto-split, with clear feedback when no arena fits

Cosmetics

  • Cage themes (including a random Rainbow cage), kill effects, victory shows, and movement trails
  • Free, permission-locked, and purchasable, browsable in the cosmetics shop

Stats, economy, and integrations

  • Stats and leaderboards (kills / wins), with optional SQL persistence (SQLite / MySQL / MariaDB / Postgres)
  • Optional economy rewards on kill and win (resolves a provider reflectively; no hard dependency)
  • PlaceholderAPI expansion (aerowars) exposing arena, queue, party, player, and leaderboard placeholders
  • TaleGuard protection hook for the interaction rules the ECS events cannot cover (soft dependency)

Interface and admin

  • Custom scoreboard and event HUD, on-screen titles, and a chat prefix you fully control
  • Full admin panel: arenas, loot tables, live matches, kits, and settings toggles
  • Update checker (terminal, admin chat on join, and the admin panel)

Localization

  • Ships with English (en_us) and Portuguese (pt_br)