AeroWars - A SkyWars plugin

A competitive SkyWars-style minigame for Hytale — Solo & Teams arenas with chest loot, kits, spectators, parties, and cosmetics.
scoreboard.png

scoreboard.png

cage.png

cage.png

partylist.png

partylist.png

partyinvite.png

partyinvite.png

leaderboard.png

leaderboard.png

cosmetics.png

cosmetics.png

cosmetics-kill-effects.png

cosmetics-kill-effects.png

cosmetics-victory-effects.png

cosmetics-victory-effects.png

cosmetics-trails-effects.png

cosmetics-trails-effects.png

trail-rainbow.png

trail-rainbow.png

kits.png

kits.png

kitpreview.png

kitpreview.png

admin-arenas-manager.png

admin-arenas-manager.png

admin-loot-manage.png

admin-loot-manage.png

admin-live-matches.png

admin-live-matches.png

admin-kits.png

admin-kits.png

admin-settings.png

admin-settings.png

Description

AeroWars

A competitive SkyWars-style minigame for Hytale.
Multi-arena Solo & Teams, spawn cages, chest loot tables, selectable kits, spectator mode, cosmetics, parties & matchmaking, and a fully custom UI/HUD.

💬 Join the community!
Have questions, ideas, or just want to chat? Join the Stoshe Labs Discord server:
discord.gg/rC9eSzH3tf

version 1.0.0

PlaceholderAPI supported TaleGuard supported Economy optional


Overview

AeroWars drops each player (or team) onto a floating island. Grab loot from island and middle chests, gear up, and be the last one standing. Matches run in isolated, disposable worlds cloned from arena templates, so any number of games can run at once without touching your main world.

  • Solo (FFA) and co-op Teams arenas, with configurable team size
  • Spawn cages that hold players during the countdown, then shatter open on start
  • Weighted chest loot (island / middle tiers) with a unified, scheduleable events system
  • Selectable kits — pick before the match, or build them visually in the admin panel
  • Spectator mode on death — fly around, teleport to living players, or head back to lobby
  • Parties & matchmaking queues (solo/teams), with keep-together or auto-split behaviour
  • Cosmetics — cage themes, kill effects, victory shows, movement trails
  • Stats & leaderboards, economy rewards, PlaceholderAPI, and TaleGuard protection

Installation

  1. Drop AeroWars-1.0.0.jar into your server's mods/ folder.
  2. (Optional) Install PlaceholderAPI for %aerowars_...% placeholders.
  3. (Optional) Install TaleGuard for full interaction protection.
  4. Start the server once to generate the config, then configure and create your arenas.

Every command below is under /aerowars and also the shorter alias /sw.


Quick start (create your first arena)

1.  /sw world create skyisland        # make a void template world and build your map in it
2.  /sw setup start arena1 skyisland   # begin the setup wizard (teleports you in, hands the wand)
3.  (Step 1) left-click blocks to mark spawns  — or stand on a spot and use /sw setup set
        co-op arena?  /sw setup mode coop 2
4.  /sw setup done                     # Step 2/3: place NORMAL then MIDDLE chests (from Creative)
5.  /sw setup done                     # Step 4: stand at the spectator spot, /sw setup set
6.  /sw setup save                     # arena is saved and enters rotation

Lost the wand mid-setup? /sw wand. Editing later? /sw setup edit arena1. Clearing an arena's chests sends it to draft (hidden from matchmaking) until you add chests again.


Commands

Player commands

<sub>Open to everyone by default — permission aerowars.play (default: allowed).</sub>

Command Description
/sw join Join (or create) a match; pulls your whole party in
/sw queue &amp;amp;amp;lt;solo|teams&amp;amp;amp;gt; Join a mode-specific matchmaking queue
/sw leave Leave your current match or queue
/sw list List the available arenas
/sw kit [id] Open the kit picker, or select a kit directly
/sw party [invite|accept|decline|leave|disband|kick &amp;amp;amp;lt;player&amp;amp;amp;gt;] Open the party menu / manage your party
/sw stats [player] Show your (or another player's) stats
/sw top | rank [kills|wins] Open the leaderboard
/sw cosmetics Open the cosmetics shop
/sw help Show help

Admin commands

<sub>Require permission aerowars.admin (default: denied).</sub>

Command Description
/sw admin Open the full admin panel (arenas, loot, matches, kits, settings)
/sw setup start &amp;amp;amp;lt;arena&amp;amp;amp;gt; &amp;amp;amp;lt;template&amp;amp;amp;gt; Start the arena creation wizard
/sw setup edit &amp;amp;amp;lt;arena&amp;amp;amp;gt; Re-open an existing arena to adjust it
/sw setup mode &amp;amp;amp;lt;solo|coop&amp;amp;amp;gt; [size] Set the arena mode / team size during setup
/sw setup set Capture your current position for the active step
/sw setup done | undo | skip | save | cancel Wizard step actions
/sw wand Recover the setup wand (only inside a session)
/sw world create &amp;amp;amp;lt;name&amp;amp;amp;gt; Create a void template world to build an arena in
/sw world list List available world templates
/sw savekit &amp;amp;amp;lt;name&amp;amp;amp;gt; Save your current inventory as a kit
/sw setlobby Set the lobby return point to your position
/sw start Force-start the match you are in (testing)
/sw firework [show] Debug: preview firework effects at your position

Permissions

Node Default Grants
aerowars.play allowed All player commands (join, queue, kit, party, stats, cosmetics, …)
aerowars.admin denied All admin commands, the admin panel, arena/world setup, and update notices

Only the everyday player commands are open by default; everything that changes server state (setup, world creation, admin panel, force-start, save-kit, set-lobby) is gated behind aerowars.admin.


Configuration

The config is generated at mods/Stoshe_AeroWars/config.json. Highlights:

Section What it controls
General Language (en_us / pt_br), lobby world & spawn, and the chat Prefix (PrefixEnabled to toggle)
Match Min players, max duration, countdown, end-celebration length, friendly fire, spectators, inventory save/restore
Cages Cage block & size (per-player, grows for co-op teams)
Loot FillOnStart + the unified Events timeline (see below)
Kits Whether kits are enabled, the default kit, selection during countdown
Rewards Winner console commands and the Economy payout amounts
Party Max size, invite expiry, and the default keep-together preference
Spectator The on-death spectator hotbar (tracker + return-to-lobby items)
Scoreboard / Hud / Effects Side scoreboard footer, HUD toggle, fireworks & podium
Platform The spawn platform built into freshly created void template worlds
Database Optional SQL persistence for stats (SQLite / MySQL / MariaDB / Postgres); falls back to JSON

Loot events (unified & randomizable)

Everything that changes chests mid-game — periodic refills and gradual loot upgrades — is one configurable list. Each entry has a Type (refill or loot_upgrade) and a Time (seconds into the match). Turn on Randomize to ignore the fixed times and instead fire the enabled events at random moments, in random order, spread across the match (never closer together than MinGapSeconds).

"Loot": {
  "FillOnStart": true,
  "Events": {
    "Enabled": true,
    "Randomize": false,
    "MinGapSeconds": 90,
    "List": [
      { "Type": "loot_upgrade", "Time": 300, "Enabled": true },
      { "Type": "refill",       "Time": 480, "Enabled": true },
      { "Type": "loot_upgrade", "Time": 660, "Enabled": true }
    ]
  }
}

Loot tables themselves live in mods/Stoshe_AeroWars/loot.json (tiers normal and middle) and are also editable from the admin panel's Loot tab.


Economy

AeroWars can pay coins on kill and win. It resolves an economy provider reflectively (no hard dependency), so it just works when a supported plugin is installed and stays inert otherwise.

  • Primary: the sibling overworld economy (com.overworldlabs.economy)
  • Fallbacks: EliteEssentials, Ecotale
"Rewards": {
  "Economy": { "Enabled": false, "WinAmount": 100, "KillAmount": 10 }
}

Set Enabled: true and pick your amounts. With no provider present, rewards are simply skipped (no errors).


PlaceholderAPI

With HelpChat PlaceholderAPI installed, AeroWars registers the aerowars expansion. Test with /papi list, /papi parse <player> <text>, or /papi bcparse <player> <text>.

Placeholder Returns
%aerowars_arenas% / %aerowars_arenas_total% Playable / total arenas
%aerowars_matches% / %aerowars_matches_solo% / %aerowars_matches_teams% Live matches (total / per mode)
%aerowars_players% Players currently in matches
%aerowars_queue% / %aerowars_queue_solo% / %aerowars_queue_teams% Queue sizes
%aerowars_player_arena% / %aerowars_player_status% / %aerowars_player_mode% The player's current match
%aerowars_player_kills% / %aerowars_player_alive% Kills / alive count in their match
%aerowars_in_arena% in_queue% is_spectator% is_busy% in_group% is_leader% State booleans (true/false)
%aerowars_group_size% / %aerowars_group_online% / %aerowars_group_leader% Party info
%aerowars_kills% deaths% wins% losses% games% kdr% wlr% Lifetime stats
%aerowars_top_&amp;amp;amp;lt;metric&amp;amp;amp;gt;_name_&amp;amp;amp;lt;pos&amp;amp;amp;gt;% / %aerowars_top_&amp;amp;amp;lt;metric&amp;amp;amp;gt;_value_&amp;amp;amp;lt;pos&amp;amp;amp;gt;% Leaderboard (metric = kills/wins/deaths/games)
%aerowars_arena_&amp;amp;amp;lt;name&amp;amp;amp;gt;_players% _max% _mode% _state% Per-arena info

TaleGuard protection

AeroWars enforces its own core rules through the server's ECS events — no extra plugin required. For the interaction surfaces the ECS events cannot intercept, it registers an optional protection hook with TaleGuard, the shared Mixin/transformer protection bridge.

Without TaleGuard (built-in) With TaleGuard (added coverage)
Block break / place Blocked before the cages drop and for spectators (same)
Cages / spawn / lobby Cage & spawn protection during countdown/setup + lobby build protection for non-admins
PvP / combat Controlled (no pre-game or spectator PvP, friendly fire) (same)
Item pickup (F-key / auto) Blocked before start & for spectators
Item use (non-block-target) Blocked before start & for spectators
Fluids (place / flow), seating, crop harvest Enforced
Hammer / builder tools, explosions, death-item drops Enforced
Command filtering in match worlds Enforced

In short: AeroWars is fully playable on its own, and installing TaleGuard closes the remaining interaction gaps (pickup, use, fluids, seats, tools, explosions, commands) inside AeroWars worlds and the lobby. TaleGuard is a soft dependency — if it isn't installed, AeroWars logs a note and runs with its built-in protection.


Localization

Ships with English (en_us) and Portuguese (pt_br). Set General.Language, or edit / add a file under mods/Stoshe_AeroWars/lang/.

The AeroWars - A SkyWars plugin Team

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