Allows you to open doors with punches, melee/ranged weapons and explosions.
The mod includes my Doors open away from you fix. If you have that mod installed I suggest removing it before installing this mod to avoid any potential issues.
Files
The mod comes with different versions. Use only one at a time.
The file OpenDoorsOnHitEvents affects simple, unlocked doors.
The file OpenDoorsOnHitEventsGorillaArms is the same as OpenDoorsOnHitEvents but requires the player has Gorilla Arms cyberware equipped for melee attacks to work. Ranged attacks and explosions still work without Gorilla Arms.
The file OpenDoorsOnHitEventsSkipSkillChecks affects simple unlocked doors and doors with skill checks, essentially allowing you to skip the skill checks without leveling up the required skill. This could potentially lead to issues but as far as I can tell the only doors that could cause issues (like sequence breaking) are locked doors or doors that require authorization, which are doors that are not affected by the mod.
The file OpenDoorsOnHitEventsSkipSkillChecksGorillaArms is the same as OpenDoorsOnHitEventsSkipSkillChecks but requires the player has Gorilla Arms cyberware equipped for melee attacks to work. Ranged attacks and explosions still work without Gorilla Arms.
Demonstration

OpenDoorsOnHitEventsSkipSkillChecks

Installation
Download and install redscript. You can find redscript here: Releases · jac3km4/redscript and redscript at Cyberpunk 2077 Nexus - Mods.
Download the mod. You should get a zip file.
Drop the contents of the zip file into your game's root folder.
If you did everything correctly the folder/file structure for the mod's files should look like this:
\Cyberpunk 2077\r6\scripts\OpenDoorsOnHitEvents.reds
