Let's Party v1.5
What's new
1.5
- Quick Raid: "Invite group" and "Reload group" switch the window to Quick Raid; until you leave the group or start a recruitment, the Let's Party button and /lp open Quick Raid.
- Megaphones: next to every "Global chat" Let's Party shows how many megaphones are in your bag, for example "Global chat (12)", also in the tooltips when Global chat is selected. On by default; switch it off under Configuration > General settings.
- New tab "Open groups": lists every group registered in the game's group recruitment, live with instance or event, keyword, group leader, members and minimum level; "Apply" sends a join request like the game's group search. The tab shows the number of listed groups, for example "Open groups (12)". The Configuration moved as a smaller button to the title bar, left of the close button.
- Quick Raid: drag a player onto another slot to move or swap them, in the running raid and in saved groups. Right click on a player sets main tank, main attacker, raid assist and target marker; every slot shows the game's icons for leader, assistant, main tank, main attacker and target marker.
- Favorites: the star left of the heading marks an own template (Private), a saved Quick Raid group or a public event as a favorite (filled = favorite, outline = none). Right click on Configuration (title bar and minimap button) lists the favorites in separate sections; a click opens or loads them. Hovering a favorite shows its settings (instance, difficulty, loot and more).
- Full group: when a member leaves, the group is only listed again in the game's group recruitment; the automatic calls stay paused ("Group calls paused") until you click the button, so members leaving and joining use no megaphones. Manual calls still work.
- Quick Raid: players appear in their class color; hovering a player in your group shows the game's player information.
- The full-group message is sent only the first time the group is full during a recruitment, not again when members leave and join.
- Worldboss recruitments that end because the boss was defeated now say so, with the time since its start (for example "defeated 53 seconds after its start and marked as defeated in the world boss schedule"), instead of claiming 15 minutes had passed; a defeat also ends a recruitment immediately when its 15-minute limit was already running.
- Open groups: a click on the group leader opens a whisper to them with the keyword already written. Let's Party listings name the primary keyword in their description ("Type/Whisper "<keyword>" to join."), if one is set. Hovering a group shows the game's card of its instance or event, followed by the group's details. Hovering the group leader shows the game's player information, as for a player name in the chat.
- Quick Raid: the sparks circle the Quick Raid tab while it has the focus after "Invite group" or "Reload group".
- Display name: an empty display name field shows in grey the name a call uses instead, for example "Kolanda"; the hint disappears when you click into the field. The field's tooltip explains that this game name appears in every reader's own game language, while a display name is sent exactly as written.
- Group calls: hovering an event name without a display name shows the game's card of the event again (before only a generic hint appeared).
- Templates: the buttons are now called "Overwrite own template" (as an accent button), "Remove own template" and "Save as own template", also in Quick Raid. The editor of a custom event saves a new one with "Save as own event" and an existing one with "Overwrite own event".
- Quick Raid: the unsaved group you are in is now called "Current group" (before "Active group").
- Tabs: Quick Raid now sits next to Private, Public events next to Open groups; the minimap menu lists them in the same order.
This mod has no additional files

