simple trade-windowsserver 244.zip
What's new
2.0.8
Temporary and important:
- banned the ferox from all UIs that show your inventory to prevent server freeze. Until either Wildcard fixes this or I find another solution, I ask for your understanding.
Fixed:
- items / creatures added to bundles from inventory lost their CID (dinos spawned with level 1)
- trade rules for base creatures applying to child classes (i.e. rules for Parasaurus also applied to Aberrant Parasaurus)
- some weirdness with the tooltip in trade rule ui
- "trading enabled/disabled" text in trade rule settings not updating properly
- the list for existing trade rules should no longer hide entries from you when collapsing a big group
Changes:
- made textboxes in trade rule settings a little bigger to show at least 4 numbers
Added:
- when adding additional market managers, you can now enter a EOSID in the textbox below the list without the player having to be online. Note that this can not check if the EOSID you entered is valid.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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