simple trade-windowsserver 244.zip
What's new
2.0.8
Temporary and important:
- banned the ferox from all UIs that show your inventory to prevent server freeze. Until either Wildcard fixes this or I find another solution, I ask for your understanding.
Fixed:
- items / creatures added to bundles from inventory lost their CID (dinos spawned with level 1)
- trade rules for base creatures applying to child classes (i.e. rules for Parasaurus also applied to Aberrant Parasaurus)
- some weirdness with the tooltip in trade rule ui
- "trading enabled/disabled" text in trade rule settings not updating properly
- the list for existing trade rules should no longer hide entries from you when collapsing a big group
Changes:
- made textboxes in trade rule settings a little bigger to show at least 4 numbers
Added:
- when adding additional market managers, you can now enter a EOSID in the textbox below the list without the player having to be online. Note that this can not check if the EOSID you entered is valid.
This mod has no additional files

