Moro's Indomitable Duo

Introduces the Moro Rex and Moro Raptor to the game for players to enjoy.

File Details

moros indomitable duo-windows 73.zip

  • R
  • Jul 22, 2024
  • 398.70 MB
  • 5.8K
  • 1.0

File Name

moros indomitable duo-windows 73.zip

Supported Versions

  • 1.0

(ASA)  Build - 72 - 7/21/2024 - Major  ~ Moro's Indomitable Duo

**[MoroRaptor]**

*(ADDITIONS)*
- Added Ability HUD to display attack cooldowns
- Added Tail Physics for more fluidity and dynamics on tail
- Added Smoother Mobility including rotating and speed adjustments on animations
- Made Quadropedal Running more smooth when turning
- Adjusted animations speeds and overall smoothness
- Added More configurations for MoroRex & Raptor in the mods admin remote

*(NEW MECHANICS)*
MoroRaptor Pounce mechanic has been completely overhauled to make it more fair and balanced.
Now there is a 20 second cooldown before you can pounce the same dino or human that you previously pounced
AND Now if you get pounced by a mororaptor a Bar will appear on your screen, this bar indicates a break loose mechanic where you must hit the jump key as rapid as possible to break out of the mororaptors hold.
This makes it so that players have a chance to break out and not be completely rendered useless.

*(CHANGES)*
- Changed Attack Controls on PC to use Ctrl instead of Alt and switched around some binds
- Riders can no longer use weapons when mounted on MoroRaptors

*(BUG FIXES)*
- Fixed Replication for other clients not playing the stance switch animation.

---------------------------------------------------------------------------------------------------------
**[MoroRex]**

*(ADDITIONS)*
- Added Ability HUD to display attack cooldowns
- Added **Tail Physics** for more fluidity and dynamics on tail
- Added Smoother Mobility including rotating and speed adjustments on animations
- Adjusted animations speeds and overall smoothness

*(CHANGES) *

- Changed Attack Controls on PC to use Ctrl instead of Alt and switched around some binds
- Nerfed Imprint health addition from **0.2** to **0.1**
- Set Default Global MoroRex Damage multiplier from **0.85** to **0.75** (This can be changed using the mods admin remote, this is mainly a change for Official PVP / PVE)
- Set Default Global MoroRex Structure Damage multiplier from **0.3** to **0.15** (This can be changed using the mods admin remote, this is mainly a change for Official PVP / PVE)
- Set Default Global MoroRex Max Dragweight allowed for pickup from **300** to **250** (This can be changed using the mods admin remote, this is mainly a change for Official PVP / PVE)
- Changed MoroRex Clawswipe damagetype from Giga Gnash to Carnivore Medium Bleed. (Should make bleed less OP)
- Reduced Base HP from 80,000 to 75,000 (75000 / 80000 = 0.9375 so it would be a reduction of 0.0625 % health that ur rex's have now
so about 6% less HP
so a 40K HP rex would be 37,600)
- Oxygen Depletion increased from -3 to -12
- Reduced ClawSwipe melee radius from 1000 to 500
- Changed Rider Location to the back of MoroRex so avoid PVP Exploit.

*(NEW MECHANICS)*
- Now when grabbing an enemy or wild creature there will be a time limit you can hold them for which will be displayed on the riders HUD as a progress bar decreasing. (The time limit can either be turned off or changed in the admin remote, but by default it is 10 seconds and enabled)