Dont think ARK is dangerous enough? Want to make death "mean" something?
This mod adds an XP penalty for death. When you die, a debuff is applied causing you to gain XP at a reduced rate (50%) for a specified amount. Multiple deaths are added together up to the max amount of XP specified as a debuff.
This means that deaths effectively result in a loss of XP (as a debt into the future).
In game alerts, server wide cannon sounds on death, and discord webhook alerts are also included as configurable options.
Config options - add any of these to your GameUserSettings.ini file under the section [KnotDeathMod]. All options have sensible defaults and will work without any changes except for the discord alert.
[KnotDeathMod]
DiscordWebhookURL=https://discord.com/api/webhooks/example-of-your-mod-url-here
(default is blank, which means no discord alert is sent)
DisplayInGameMessage=1
(default is 1 for on, 0 is off) - this turns the in game message for death to all players on or off
PlayCannonSoundEffect=1
(default is 1 for on, 0 is off) - this turns the in game cannon sound effect for death to all players on or all
DeathPenaltyMultiplier=0.1
(default is 0.1, which is equivalent to 10%) - The value must be between 0.01 (which is like 1%) and 0.99 (which is like 99%) - this determines how much XP penalty is applied as a percentage of your current level. For example if your current level needs 200 total XP to get to the next level, and your death penalty is 10%, then your XP penalty will be 20XP.
DeathPenaltyMaxXP=1000000
(default is 75,000 - value must be between 5 and 100,000,000) - this determines the max cap amount of XP that can be applied across one or multiple deaths. Game testing has shown if you make the XP loss too high, it effectively becomes meaningless (since they will never earn that much XP) - so you want it high enough to be 'painful' but not high enough that its forever.