Klinger Additional Rustic Building

Klinger Additional

File Details

klinger additional rustic building-windows 38.zip

  • R
  • Dec 5, 2024
  • 1.58 GB
  • 23.9K
  • 1.0

File Name

klinger additional rustic building-windows 38.zip

Supported Versions

  • 1.0

Mod birthday update: Klinger Additional Rustic Building.

On this 5th of December the Klinger Additional Rustic mod celebrates 1 year of existence and I would like to celebrate this date with all of you and invite everyone to eat a piece of cake.

During the mod's anniversary it will be possible to create a table that has a large cake that generates pieces of cake in your inventory that restore 200 hunger points and 200 thirst points!

Now let's go to the update notes!

Firstly and unfortunately I need to say that I wasn't able to deliver everything I wanted for that date on time, the good news is that the things I finished are a lot of cool things, let's go!

New structures:

(Gates)

New gates in the dimensions 2X2, 3X3, 5X5 and 8x8 with variations between with and without roofs, and a closed or open gate in each of them.

(Cellar)

Cellar structures and their variants were added with this update.

(Redwood platform)

A large redwood platform has been added, its variant has a spiral staircase that allows internally connecting platforms or the ground, this staircase may not be very efficient in mod maps since it was designed to be used in trees on the center map.

(Elevators)

A new class of elevator structures has been added, elevators that carry more weight, have their appearance greatly modified and their towers have a gap so that it is possible to place their door facing inwards.

(RockCliffs)

rockcliffs platforms have also been added with the kwood rustic amarence, there are 3 size variations.

(New class, K Glass Wood)

New class of glass structures with another type of glass configuration, they do not have ornaments like greenhouse structures and are simpler to generate a greater variety of player constructions.

New structures added for existing structure classes.

*Extra stair structures have been added, with their free span now closed.

*The corner inverted version for stairs has also been added, the model was missing.
A simple curner model has also been developed for the K Rock class but its inverted model has not been completed yet, I apologize for that.

*More greenhouse door models have been added.

*New Double Doorway and Single greenhouse wall models have been added.

Changes, reworks and adjustments made:

About 80% of the 3D models and textures have been reworked, but let's go in order of completion date.

*All 60 roof variations have received adjustments to their 3D modeling and received new UV mapping of their tiles.

*The roofs have also received new textures inspired by research I did to give them a more realistic and immersive look.

*The mod's wood textures have also been reworked.

*the door system that was used has been reworked, no longer being necessary to select windows, doors, larger doors for each type of structure, such action was necessary when the mod was designed because I had problems making a double door work correctly as a small door or window, the problem no longer exists.

*some door models have been remade.

*Foundations, ceilings of the K Rustic Wood class received rework and UV adjustments

*Some beds, tables, and other miscellaneous structures have also received UV adjustments.

*The way the sap lantern illuminates has been improved to avoid the red tint when the character quality is set to low and medium.

*The entire snow removal system has been redone, making it necessary to remove snow from structures again on each structure, this action was necessary for two reasons, to resolve compatibility issues with cosmetic mods and for optimization.

*Some structures like railings have received the snow removal system, but I would still like to expand this function to the rest of the structures.

*Issues with foundations when added over animal platforms have been resolved.

*The ability to add vegetables to fruit feeders has been added.

*issues with snow removal variants in the k-Rock class have been resolved.

*A new toilet model was developed to differentiate it from a normal chair.

*the accumulation of snow inside the k Fur structures was removed.

*The soil material for crops has received a rework in preparation for future content.

*The double door that didn't require door frames has been removed from the mod, hopefully this won't cause any serious problems.

Here is an image that was my inspiration to redo all the mod mod rustic roofs.