Cybers Structures QoL+ (Crossplay)

Adding support for some Quality of Life to structures and other essential items

File Details

cybers structures qol crossplay-windowsserver 465.zip

  • R
  • Jun 1, 2026
  • 6.80 MB
  • 33.8K
  • 1.0

File Name

cybers structures qol crossplay-windowsserver 465.zip

Supported Versions

  • 1.0

- Added the ability for Server owners to change the Mutator Growth Boost
    - MutatorGrowthBoost = 25 (min = 5, Max = 100)
- Added Mission check for Teleport Tame
    - AllowTameTeleportInMissionArea=false
- Added the ability to have a multiplier for CS Dino Pod regeneration when in a CS Cryo Fridge
    - DinoPodRechargeMultiplier = 1 (min = 1, Max = 30)
- Added Snap Point Rotation for CS Laboratory

- Fixed Gates / Behemoth remembering Sound Settings
- Fixed Tilling being reset on crop plots
- Fixed CS Dino Pods, not recharging in the CS Cryo Fridge
- Fixed the light on the Multi Lamp
- Fixed the ability to place Tribe Tower in Caves
- Fixed Mutator Growth Pulse, to now work on Gacha's

- Changed tags for Standing and Wall Torch to allow Skinning.
- Changed the Gardener to Transfer contents on Map Startup
- Changed the timer from 10mins down to 2 - 3 mins

- removed Instant Craft All on Laboratory