File Details
crystal structures skin-windows 29.zip
- R
- Jun 25, 2025
- 230.97 MB
- 23.5K
- 1.0
File Name
crystal structures skin-windows 29.zip
Supported Versions
- 1.0
- Added skins for the new structures added in UE5.5 Update: Half Pillar, Half Thin Pillar, Half Beam, Half Thin Beam, Half Railing, Quarter Roof, Quarter Stair, Quarter Ramp, Ramp Corner, Shallow Sloped Wall
- New Structures: Wooden elevator, Elevator track, Wooden elevator track
- New glass modes for the structures: Holo colorful (Effect), Circuit glass (Effect), Circuit black ceramics (Ceramic), Clouds (Elemental), Sand (Elemental), Rock (Elemental) (no pun intended), Blue Ice (Elemental), Lava (Elemental), Metal plate I (Static), Metal plate II (Static), Metal plate III (Static), Wood bark (Static), Hexagon mirror (Static), Netting (Effect), Galaxy opaque (Complex patterned), Modern Dino foot (Modern), Gold (Static)
- Added 3 new smoke modes: Mirror, Hex grid, Tek dark neon
- Added dynamic reverse smoke effect: translucent from afar, opaque from close up
- Added smoke function to railings
- Added 3 new pillar variants
- Added 1 new variant to: Ceiling, Quarter ceiling, Wall, Quarter wall, Window wall, Ramp, Roof, Door frame, Doorway, Short door frame, Secret door, Large wall, Slope Wall, Tri Roof Corner, Shallow wall, Ramp Corner, Triangle Roof, Foundation, Quarter Foundation, Triangule Foundation, Triangle Ceiling
- Added a dedicated menu to access extra controls, as of now, this new menu lets the user decide if the structures are going to be affected by natural effects of the map, for example, you can disable the snow effect, or dust effect, etc
- Metal grating I and Metal grating II now have 2 separate color regions, slots 1 and 2
- Added rotating effect to the Mini-Obelisk Transmitter variant
- Smoke effect now overlaps other glasses if enabled
- Skins are set to not be affected by snow/dust by default
- Horizontal textures should now align with the structure orientation
- "Flames" glass variant effect changed to be more vertical
- "Rain" glass variant adjusted to lower the opacity effect that happened depending on the structure angle
- "Spoted" changed to be more unique
- Galaxy and Hexagon glasses slightly adjusted
- Some structures from other mods now are supported by Crystal Structures
- Added new icons to all the menus
- Added option to hide some elements in the Billboard and Refining Forge
- Changed the name of the "Ice" glass to "Snow" glass
- Fixed smoke effect on walls, secret doors, ramps and other structures
- Fixed borders and smoke effects on Roofs and Ramps
- Fixed text coloring on signs
- Fixed seam sides with stretched texture
- Lots of other minor fixes

