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Auto Imprint + Imprinting Changes

Automatically imprints creatures with configurable stat scaling and passive combat bonuses, fully customizable through GameUserSettings.ini.

Auto Imprint automates creature imprinting while giving server owners detailed control over how imprinting affects stats and combat.

The mod is designed to work out of the box with normalized defaults, while keeping its major features configurable through GameUserSettings.ini.

Features

Automatic Imprinting

  • Automatically applies imprint quality to eligible tamed creatures.
  • Supports both bred creatures and, optionally, wild tames.
  • Configurable imprint quality.
  • Can assign the current player as the imprinter.
  • Optional dynamic imprinter selection that sets the nearest player from the taming tribe as the imprinter.

Custom Imprint Stat Scaling

  • Independently configure the imprint contribution for:
    • Health
    • Stamina
    • Oxygen
    • Food
    • Weight
    • Melee Damage
    • Movement Speed
  • Each stat can be reduced, increased, or effectively disabled independently.
  • Uses the creature's existing imprint quality.

Passive Imprint Combat Bonus

  • Allows imprinted creatures to benefit from configurable damage and damage-resistance bonuses even while unridden.
  • Can optionally stack with ARK's normal rider/imprinter bonus when the actual imprinter is riding.
  • Works with ordinary melee attacks and many creature-specific projectile, breath, ranged, and special attacks.
  • Some fixed-damage, status-effect, aura, bleed, or other specialized creature mechanics may retain their native ARK behavior.

Cryopod Friendly

  • Imprint information is preserved normally.
  • Custom stat scaling is reapplied automatically after the creature is released and processed by the next scan.

Default Configuration

Add the following to GameUserSettings.ini:

[ImprintSettings] EnableAutoImprint=true

AutoImprintWildTames=true

AutoImprintQuality=1

DynamicImprinter=false

ScanInterval=10

EnableCustomImprintStats=true

HealthImprintMultiplier=100

StaminaImprintMultiplier=0

OxygenImprintMultiplier=0

FoodImprintMultiplier=100

WeightImprintMultiplier=100

MeleeImprintMultiplier=100

SpeedImprintMultiplier=100

EnablePassiveImprintBuff=true

PassiveDamageBonus=30

PassiveDamageResistance=30

StackNativeImprinterRiderBonus=true

Configuration Notes

All percentage-style INI values use normal percentages:

100 = 100% 50 = 50% 200 = 200% 30 = 30%

For custom imprint stats, setting a multiplier to 0 removes that stat's imprint contribution where applicable.

EnablePassiveImprintBuff=True gives all imprinted Dino’s the configurable passive damage and resistance buff. Just like the vanilla rider buff.

PassiveDamageBonus=30 gives a fully imprinted creature a 30% passive outgoing damage bonus.

PassiveDamageResistance=30 gives a fully imprinted creature 30% passive damage resistance.

StackNativeImprinterRiderBonus=true allows the passive combat bonus to stack with ARK's normal rider/imprinter bonus when the creature is ridden by its actual imprinter.

Auto Imprint is intended to add configuration and automate ARK's existing imprint system.

The Auto Imprint + Imprinting Changes Team

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