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ZugZug - Auto Talent Builds for Leveling, Raid & Mythic+ (via Warcraftlogs)

Top raid & M+ talent builds from ZUGZUG.io in your talent frame. Per-boss and per-dungeon recommendations, smart suggest on zone-in, and a leveling guide that walks you through every talent pick from 10 to 80. Updated daily from WarcraftLogs data.

File Details

v2026.06.10.1

  • R
  • Jun 11, 2026
  • 106.88 KB
  • 134
  • 12.0.5
  • Retail

File Name

ZugZug-v2026.06.10.1.zip

Supported Versions

  • 12.0.5

lightweight tag fcd39ad4b7f83f9ab6a0a327f256c849bcd90072 v2026.06.10.1
Author:    BAThomp24 <bathomp24@gmail.com>
Date:    Wed Jun 10 22:25:48 2026 -0400

commit fcd39ad4b7f83f9ab6a0a327f256c849bcd90072
Author: BAThomp24 <bathomp24@gmail.com>
Date:   Wed Jun 10 22:25:15 2026 -0400

    remove minimap button + harden ApplySwaps and the dungeon-suggest popup

    * Remove minimap icon entirely (Minimap.lua, TOC entry, /zz minimap
      help). The build panel is reachable via /zz, the talent UI button, and
      the settings panel; the floating minimap button was redundant.
    * ApplySwaps rewrite (UI.lua): refund every drop with canRefundRank=true
      first, then attempt every pick, then roll back refunds that didn't fund
      a purchase. The previous per-pick refund-and-retry left orphan unspent
      talent points when a downstream pick couldn't be purchased even after
      freeing a point.
    * SwapsAlreadyApplied (UI.lua): match ApplySwaps' decision model exactly
      -- only flag picks as actionable if canPurchaseRank or canRefundRank
      can plausibly fund them. Stops the popup nagging about swaps that can
      never apply (cross-pool data, hidden prereqs, etc).
    * Persisted dungeon-suggest debouncer (Suggest.lua) so /reload inside a
      dungeon doesn't re-pop the suggestion every time. Per-character
      session suppression also added for swaps where ApplySwaps returns 0
      applied (unsatisfiable recommendation).
    * 1.5s delay on PLAYER_ENTERING_WORLD so the talent API has time to
      populate before isAlreadyOnBuild and SwapsAlreadyApplied check it;
      also skip the popup entirely if a CHALLENGE_MODE key is already
      active (talents are locked anyway).
    * New DumpLastSwapState diagnostic (UI.lua) -- printable per-pick state
      to help triage data quality issues end-to-end.

    Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>