File Details
v2026.06.10.1
- R
- Jun 11, 2026
- 106.88 KB
- 134
- 12.0.5
- Retail
File Name
ZugZug-v2026.06.10.1.zip
Supported Versions
- 12.0.5
lightweight tag fcd39ad4b7f83f9ab6a0a327f256c849bcd90072 v2026.06.10.1
Author: BAThomp24 <bathomp24@gmail.com>
Date: Wed Jun 10 22:25:48 2026 -0400
commit fcd39ad4b7f83f9ab6a0a327f256c849bcd90072
Author: BAThomp24 <bathomp24@gmail.com>
Date: Wed Jun 10 22:25:15 2026 -0400
remove minimap button + harden ApplySwaps and the dungeon-suggest popup
* Remove minimap icon entirely (Minimap.lua, TOC entry, /zz minimap
help). The build panel is reachable via /zz, the talent UI button, and
the settings panel; the floating minimap button was redundant.
* ApplySwaps rewrite (UI.lua): refund every drop with canRefundRank=true
first, then attempt every pick, then roll back refunds that didn't fund
a purchase. The previous per-pick refund-and-retry left orphan unspent
talent points when a downstream pick couldn't be purchased even after
freeing a point.
* SwapsAlreadyApplied (UI.lua): match ApplySwaps' decision model exactly
-- only flag picks as actionable if canPurchaseRank or canRefundRank
can plausibly fund them. Stops the popup nagging about swaps that can
never apply (cross-pool data, hidden prereqs, etc).
* Persisted dungeon-suggest debouncer (Suggest.lua) so /reload inside a
dungeon doesn't re-pop the suggestion every time. Per-character
session suppression also added for swaps where ApplySwaps returns 0
applied (unsatisfiable recommendation).
* 1.5s delay on PLAYER_ENTERING_WORLD so the talent API has time to
populate before isAlreadyOnBuild and SwapsAlreadyApplied check it;
also skip the popup entirely if a CHALLENGE_MODE key is already
active (talents are locked anyway).
* New DumpLastSwapState diagnostic (UI.lua) -- printable per-pick state
to help triage data quality issues end-to-end.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

