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ZooKeeper

Adds keybindings and slash commands for summoning mounts and pets.

File Details

ZooKeeper-2.2.0

  • R
  • Oct 17, 2023
  • 158.46 KB
  • 50
  • 3.4.3

File Name

ZooKeeper-2.2.0.zip

Supported Versions

  • 3.4.3

2.2.0

New Features

  • Shaman's Ghost Wolf is now used. It should only be used while in combat, or when no mounts are available.
  • Goblin Rocket Pack is used (when available) in Icecrown Citadel.

Fixes

  • Fixed mounting for some classes with multiple hotbars, such as priests, warriors, and rogues.
  • Fixed an issue with higher level druids that could cause the mounting script to misbehave, usually by not exiting shapeshift forms.

2.1.1

Fixes

  • Improve remounting logic.
  • Add missing translation.
  • Fix error with BigWigs auto release script (updates now showing up on CurseForge/Wago again).

2.1.0

New Features

  • Druid's Cat Form is now considered, as long as the Feral Swiftness talent is active.

Fixes

  • Fixed various mounting issues.
  • Should now understand that mount speed changes with riding skill (up to +280% it seems).

2.0.0

New Features

  • Mounting as a druid now uses an appropriate shadpeshift form if it makes more sense (combat, swimming, moving, etc.). This is currently not configurable.

Changes

  • Old slash commands no longer work, due to the Collection Log.
    • Mounting is now done with /click ZKM (ZooKeeper Mount).
    • Summoning a pet is now done with /click ZKP (ZooKeeper Pet).
    • It is no longer possible to specify a certain type (ground/fly/swim) or speed of mount. You may still set favorite mounts and the addon will use them unless a faster one is found.
  • Favorite pets have been reset due to Blizzard moving to a different way of storing pets. Favorite mounts have been preserved.

Fixes

  • Updated to work with the new Collection Log.

 

1.1.0

Changes

  • Add new Deluxe Edition and Subscription mounts.

 

1.0.2

Fixes

  • Dalaran Underbelly is no longer considered a flyable area.

 

1.0.1

Fixes

  • Companions that require reagents won't be summoned unless those reagents are available.

 

1.0.0

Initial Release