Description
The stash takes care of itself. One addon, seventeen jobs — built and tested live on the WoW Forever beta by someone actually playing it.
New in 0.19 — The Request Line 🎚
Built from launch-thread feedback, shipped the same night:
* Jukebox visualizer — EQ bars that vibe while your music plays. Click the bars to cycle six color themes (classic, yeti, ember, fel, ghost, rainbow). Honest note: the game gives addons no audio spectrum, so the bars are choreography, not analysis — but they do the trick.
* Hide tracks — right-click any playlist row to bench it, or flip "Hide shipped album" in settings to run your own library only.
* Class kits for ALL NINE classes, not just for Hunters anymore — see "For your class" below.
The Gather Key ⛏ (0.18)
One key that loots, skins, herbs, and mines. It binds to the game's own Interact system — one press, one action, nothing automated: walk up, see the sparkle, press the key. Kill → loot → press again to skin. Chests and quest objects too. Turn it on once and it stays on across logins, with a session haul report when you toggle off. Share the key with Gone Fishin' — `/yeti fish` borrows it for the session (cast ⇄ reel) and hands it back when the reel's dry. The game already knows how to do all of it; the yeti just hands you the key. `/yeti gather`, `/yeti gatherkey F` (mouse buttons work: BUTTON4; if your mouse software sends Keypad numbers, use NUMPAD1–9).
Yeti's Jukebox 🎵 (0.17)
A real music player inside the game — with its own album in the box. Fourteen original tracks written for the addon by LUMENAUT, playing through WoW's own sound engine: it ducks and mixes like game music instead of fighting Spotify and Discord for your ears. One audio stack. Full player window — transport controls, reorderable playlist, shuffle and repeat, elapsed time — that shrinks to a sliver in a corner and even rides through flight paths. Streamers: the entire soundtrack is original music with nothing registered in Content ID — play it on stream without the DMCA roulette. Got your own mp3s? Drop them in the `YetiStash_Music` folder and they load above the shipped album (full client restart to index). `/yeti jukebox` for the player, `/yeti music` to just hit play.
For every character
* Yeti's Compass — hover any piece of gear and see the best obtainable upgrades for that slot at your level: 4,866 items from Forever's own database, every class, levels 9–60, including the new dungeons (Ruins of Lordaeron, Hall of Thanes, the Excavation Site) and the classic raids. Deterministic only — quests, dungeon bosses, vendors and crafting, never world-drop lottery tickets. Weapons rank by DPS against what you're holding, armor follows your class (a mage sees cloth and wands; a warrior at 40 starts seeing plate), and crafted pieces appear only for professions you actually have. It never suggests a downgrade.
* Vendor autopilot — every grey sold and your gear repaired the moment a vendor window opens, with the haul reported in chat.
* Bag map — the combined backpack stops being one gray grid: every slot is color-framed by the real bag it lives in. Ammo bags glow orange, profession bags teal. You'll never hunt for the quiver section again.
* Slot reservations ("the bouncer") — reserve a slot for an item (or keep it empty) and intruding loot gets relocated automatically. A reserved empty slot shows a ghost of what belongs there.
* Auction tools without the clunk — one Yeti Scan at the AH saves every lowest price. From then on, every item tooltip anywhere shows its AH price and a verdict: AH it or vendor it. Watchlist your staples, see your own auctions from the field, and get a gold SOLD banner the moment something sells.
* Payday watcher — a banner when auction mail lands in your mailbox, and a one-line receipt when you open it: "16s 53c from 3 sales, 1 return." Sold is a promise; mail is money.
* Node lore — hover any herb or vein (in the world or your bags): its AH price plus what it crafts. Know whether that Mageroyal is worth dismounting for.
* Waypoints on a diet — TomTom's `/way 52 30` syntax, but the pin is the game's own clean map marker that clears itself when you arrive. No giant arrow.
* Emote wheel — one keybind pops a ring of eight emotes at your cursor, each with its own hand-picked fantasy face. Click to fire, drag the yeti head to pin the wheel anywhere on screen, and make it yours: `/yeti emote 3 roar` swaps any slot to any emote, and `/yeti icons` lets you audition the art. Saved per character.
* Gone Fishin' — fishing on one key, no bobber-clicking, nothing automated. `/yeti fish` plus `/yeti fishkey F` and the loop becomes: press F to cast, listen for the splash, press F to reel it in — the second press uses the game's own interact system to grab the bobber for you. Ears on the water, eyes anywhere you like, and an itemized haul report when you're done for the day.
* The Gather Key — the same trick, everywhere: one key loots, skins, herbs, and mines through the game's own Interact system. Persistent across logins, haul report included. See "New in 0.18" above.
* A yeti on your minimap — click his face for settings; every feature has a checkbox. `/yeti` works too.
For your class
Every class gets a kit: a one-line kit check at login, quiet threshold warnings after, nothing automated. `/yeti kit` any time. Warlocks get a shard valet (set a cap, `/yeti shards trim` deletes the extras) + healthstone check · mages a conjured-pantry and rune count · shamans an ankh alarm (login and the moment you die without one) · rogues a chemistry set with a NO FLASH POWDER siren · warriors a dull-blade nudge when you're carrying stones with no weapon buff · paladins a symbol pantry · priests a candle pantry · druids a seed alarm (their ankh). Item names are classic knowledge — if Forever renamed something, say so and it's patched same-day.
For hunters (the original kit)
* Kit check — your ammo and pet food counts in chat at every login.
* Ammo ladder — scree








