File Details
XyireMod v0.7c
- B
- Oct 15, 2014
- 1.51 MB
- 742
- 6.0.2
- Retail
File Name
xyiremod6000.zip
Supported Versions
- 6.0.2
v0.7c updated toc, if it causes problems in game ill fix it.
v0.7b I no longer play wow, but i hear they limited access to bnet settings in mods. as such Xyiremod was giving an error. this has been fixed.
v0.7a 5.4 compatibility
v 0.7 Reintroduced the coloring of names (who killed who) since they broke "UnitIsEnemy", "UnitFactionGroup", and "UnitCanAttack" so you can't get hostile player info out of it. Still possible to know who is hostile using: if (destName and not CombatLog_Object_IsA(destFlags, COMBATLOG_OBJECT_NONE) ) then isHostile = CombatLog_Object_IsA(destFlags, COMBATLOG_FILTER_HOSTILE_PLAYERS) end for any who wish they knew what faction was doing what with unfiltered combat log stuff.
v0.6a updated TOC for pandaland
v0.6 Auto disable mature language filter.
v0.5 Added Ally/Horde coloring to the "Player has killed Player" and added what spell killed the player.
v0.4d fixed my silly silly mistake in .4c
v0.4c: fixed some silliness that existed reporting fake kills because blizz added a second set of Destination flags.
v0.4b: 4.2 compatible
v0.4a: added an easter egg, find me and kill me and find out (im on Tich).
v0.4: updated the kill announcer so you will not see multiple kills for players that are overkilled multiple times. also new unit_death check makes sure that the target is completely dead before it tells you you received a killing blow. (this will only affect pets killing blows all other killing blows were working properly 100% of the time.)
4.1 Made it 4.1 compatible and added the SMB death noise to duels and bgs.
4.0.3a Fixed a nl variable problem
4.0.1 Implemented BG countdowns and flags, as well as win/loss sound effects and Duel countdown/win loss.
bug fixes: pet killing blows are now correctly implemented. Again! This should be the most accurate killing blow counter for any class that uses a pet. (as well as those that don't) it checks overkill variables and makes sure noone else overkilled your pets target before your pet overkilled the target.
In the case that you or someone else kills a shaman you are attempting to kill and your pet does not overkill the shaman as well.
if the shaman then anks and your pet is able to kill it within 2 seconds of its first death, you will not trigger a killing blow.
fortunately, this will very likely never happen.

