File Details
XPTimeTracker_07-03-26.zip
- R
- Mar 7, 2026
- 8.12 KB
- 1.2K
- 12.0.1+3
- Classic + 3
File Name
XPTimeTracker_07-03-26.zip
Supported Versions
- 12.0.1
- 5.5.3
- 2.5.5
- 1.15.8
-
Improved Time Precision:
- Switched from using
time()(seconds) toGetTime()(milliseconds). This fixes issues where killing multiple mobs quickly (e.g., AOE) wasn't registering time correctly, leading to inaccurate XP/hour calculations.
- Switched from using
-
New Feature: "Mobs to Level":
- Added a new line to the display showing how many more kills (or quest turn-ins) are needed to reach the next level. This calculation is based on the most recent XP gain.
-
More Realistic Statistics:
- Warm-up Period: The "Active" session statistics now wait until you have killed at least 2-3 mobs (or gained XP multiple times) before displaying a forecast. This prevents unrealistic numbers (like 10 million XP/hour) caused by a single instant kill after logging in or standing AFK.
- Session Reset: When a new session starts (after being idle), the first kill is used to initialize the timer but is excluded from the speed calculation to avoid skewing the data.
-
UI & Localization:
- Increased the frame height slightly to accommodate the new text line.
- Added localization support for the "Mobs to Level" text in multiple languages.

