0xgleBugs-v0.2.0_5.zip
What's new
# 0.2.0
New
- Plain-language diagnosis for every error (verdict, explanation, next step), including 12.x-engine cases: secret values, retail-only functions/events, taint. Addons can register their own hints.
- Regression tracking: per-session addon versions; statuses *new after update*, *probably fixed*, *regression*; History tab per error.
- Session timeline: combat, boss pulls, zones, markers and errors; zoom, pan, "what happened around it".
- Boss-quiet mode: no popups during encounters, one summary afterwards.
- Discord-ready report (≤ 2000 characters).
- BugSack bridge: works on top of !BugGrabber instead of reporting a conflict.
- Public API: breadcrumbs, hints, callbacks, reports. 0xgleUI events appear on the timeline automatically.
- "Previous" session view, ignore a whole addon, ignore list in Settings, delete all (keeps pinned).
- Spanish and full Polish translation; language selector.
- Options › AddOns page and Addon Compartment entry; resizable browser; new bug icon.
Fixed
- Source file names from 12.x stack lines no longer end in `"]` / `]` (and no longer split one error into two fingerprints).
- SavedVariables are merged safely if the client delivers them late; nothing captured at load is lost.
- ESC now closes the browser (UISpecialFrames instead of keyboard capture, which is protected in combat).
- Stacks, locals and messages are size-limited; 0.1.0 duplicate stack copies are removed on load.
- Pause no longer drops errors: they go to the default handler.
- Toasts and summaries never load the browser during combat.
- Per-error session counters are trimmed with stored sessions.
- Detail and health text are read-only; minimap drag radius follows the minimap size.
- Removed `/0xb` (too short, collision-prone).
# 0.1.0
- Initial 0xgle Bugs collector and HEXGLASS browser.
This mod has no additional files

