XE QoL 4.9.10
What's new
What is new in 4.9.10
- Snipe (was Prices): Watch asks at once. The moment Watch finds a deal or a vendor flip worth your Profit pick it stops and asks over the auction house: Buy (the buy bar on it) or Pass (not asked again at that price). Several finds wait their turn, the best first, and the scan goes on where it stood. A flip or deal someone bought first says so at once ("Someone bought it first: 19s is gone, cheapest now 20s"), and the buy bar will not pay over your limit on a flip or a deal - a 20s "flip" a vendor pays 19s 16c for stays unbought (raise "up to" to buy it anyway). A scan that runs to its end clears what it no longer saw, so sold flips stop sticking in the list. A Vendor column shows what a vendor pays beside Vendor +; the Below vendor chip is gone.
- Post. The price in three boxes - gold, silver, copper (Tab walks them) - with one-click prices beside them: Undercut, Match (or Keep yours), Your last, and Deal price / Over vendor / Break-even for what you bought. The outcome line says your profit or loss on what you paid. The pane is much shorter (the three cheapest listings on the lowest line, Quantity and Duration on the price row), so the bag list keeps the room. The price follows the live search of your exact item - a suffix item ("of the Defender") no longer takes the cheapest of every suffix for its price.
- Craft. A Learned / All recipes switch, and a gold + before each recipe: its missing reagents go on the shopping list for one craft (shift: five, right-click: how many) and the list shows itself.
- Shopping list. Recipe by recipe: the recipe's icon and name, "x3 crafts" with - and +, its total, and the reagents to buy under it. It sits at the auction house's right and stays there on every tab - the game's Buy tab too - until the house closes, with a Shopping list (n) button on the house's title bar.
- Gear. The slot grid is always there when the tab opens (it hid after a food search), All slots searches every slot at once, and This page is gone. The gear tooltip lists the other specs one under another.
- Readable warnings. Red and amber chips draw their words light on their tint, everywhere in XE.
- Mailbox. Mail to your characters goes by the full name (Forever wants it) and XE's Send really sends.
- Also: Vendor splits gear into soulbound and BoE (a BoE chip), the dungeon picker never calls a dungeon done whose quests you cannot take yet, the minimap tooltip names quests again, the item tooltip's price lines use the game's coins with a short form (Shift: the sections), and Gear upgrades weigh weapons by how attacks hit.
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