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PvPHistory

Keeps the scoreboard after every arena, Solo Shuffle, battleground, Blitz, duel and World PvP fight. Track your rating, see the comps and specs that beat you, and keep notes on everyone you meet.
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PvPHistory 0.70.33

File nameWowPvpHistory-0.70.33.zip
Uploader
XenuLiveXenuLive
Uploaded
Oct 27, 2026
Downloads
52
Size
897.2 KB
Flavors
RetailForever
File ID
9340387
Type
R
Release
Supported game versions
  • 12.1.5
  • 12.1.0
  • 1.60.1

What's new

Chat commands refuse a word or a number they cannot use and name it, where some changed a setting anyway, and damaged saved data no longer stops new matches from being saved. Many fixes cover Solo Shuffle round cards and tooltips, match notes, the Compare window's ratings, and Stats figures across seasons and characters.

Changed

  • Commands: A word typed after the last word a command reads is refused and names that word, where it was dropped and the setting still changed.
  • Commands: A match number, size, opacity or count typed in hexadecimal or exponent form is refused, and a very long number is named as typed.
  • Stats: A season scope counts the current expansion's season alone, where an earlier expansion's season of the same number was added to it.
  • World PvP: An outing that stored only its kills or only its deaths draws a dash for the missing count and adds nothing to a zone's tally.

Fixed

  • Match window: A round typed beyond the rounds a Solo Shuffle held is refused.
  • Match window: A lost Solo Shuffle's tooltip heading opens on the loss, and a round card draws six names beside you and counts the rest.
  • Player notes: A note made of spaces alone clears the note.
  • Ask: When the matches cannot be read, the answer says so, where it read as 0 matches.
  • History and Players: Rows that tie on the sort column keep one order from paint to paint.
  • Saved data: A damaged saved ring, player entry or note entry no longer stops later records from being written.
  • Match window: The note counter follows the text in the box after the window repaints, and a note typed and not saved is dropped when the window closes, so reopening it shows the saved note.
  • Compare window: A match that read no rating draws a dash in the rating and MMR rows rather than a zero, and no difference is drawn against it.
  • Stats: With every character in scope, each character's rating follows its own ladder, so a second character's games are no longer set aside as a jump from the first's rating.
  • All tab: A match stored with no match type counts in the tab total and in the figure under it.
  • Saved data: A reset keeps the largest backup copy, where a newer backup copy held more matches than the pinned one.
  • Export and import: No exported cell starts with a tab or a carriage return, which a spreadsheet reads as a formula, and an import refuses a number written in hexadecimal or as infinity, a participant cell not shaped like a GUID, and a file that would take the history past what the game can load.
  • Export and import: Two matches with no finish time, of one type and one character, both come back from an import, where the second was skipped as a copy of the first.
  • Window: The resize grip draws in its resting state when the window is shown again after hiding mid-press.

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