Compact list of all world quests in current zone or whole Broken Isles. New quests will be highlighted, so you can easly check them. Factions with active bounty quests are marked with green color.
Reward filters:
- Gear
- Azerite
- War Resources
- Reputation
- Gold
- Other
Sort options:
- By time left
- By zone
- By faction
- By rewards
- By distance-to-quest
How to start: open your map in non-fullscreen mode or use "/wql" chat command for list-only window.
You can use command "/wql options" to force options dropdown, or "/wql help" for other commands.
Some features:
- Looking for group functionality. Create or find groups for world quests
- World quests icons on continents map
- Reward type on icons on the map
- Icon on the flight map for recently chosen quest
- Arrow to selected quest
- Treasure/rares mode for map
- Detailed Argus Map
- Shell Game quest helper
- Enigma (Kirin-tor) quest helper ("/enigmahelper")
- "Barrels o' Fun" helper
Hi, anyway to get a filter for conduits to separate them from being included in gear?
Suggestion: The pictures in the description should feature one of the actual world quests list first, since it's the main addon and its neat appearance is actually the biggest draw in my opinion.
Keep getting this error when I use the Anima Conductor:
37x ...ns\Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:395: attempt to index a nil value
[string "@Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua"]:395: in function `ApplyCurrentPosition'
[string "@Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua"]:279: in function `SetNudgeVector'
[string "@Blizzard_MapCanvas\Blizzard_MapCanvas.lua"]:327: in function `CalculatePinNudging'
[string "@Blizzard_MapCanvas\Blizzard_MapCanvas.lua"]:365: in function `UpdatePinNudging'
[string "@Blizzard_MapCanvas\Blizzard_MapCanvas.lua"]:29: in function <...aceBlizzard_MapCanvas\Blizzard_MapCanvas.lua:28>
[string "=[C]"]: ?
Locals:
self = <unnamed> {
0 = <userdata>
GetGlobalPosition = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:311
PanTo = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:318
BountyRing = <unnamed> {
}
OnMouseUpAction = <function> defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:473
OnMouseDownAction = <function> defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:467
OnCanvasScaleChanged = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:328
GetNudgeSourceZoomedInMagnitude = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:233
SetScaleStyle = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:359
GetNudgeSourcePinZoomedInNudgeFactor = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:269
UpdateTooltip = <function> defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:435
GetMap = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:257
OnCanvasSizeChanged = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:337
ApplyCurrentPosition = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:394
IsIgnoringGlobalPinScale = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:345
Glow = <unnamed> {
}
GetNudgeZoomFactor = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:291
OnMouseUp = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:178
OnAcquired = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:144
PanAndZoomTo = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:323
SelectedGlow = <unnamed> {
}
RefreshVisuals = <function> defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:399
ApplyCurrentAlpha = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:415
OnLoad = <function> defined @Blizzard_AnimaDiversionUI\AD_WorldQuestDataProvider.lua:9
TrackedCheck = <unnamed> {
}
UpdateSupertrackedHighlight = <function> defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:430
OnReleased = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:148
IgnoresNudging = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:253
startAlpha = 0.600000
normalizedY = 0.644202
normalizedX = 0.398308
worldQuestType = 4
ClearNudgeSettings = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:199
OnMapInsetMouseLeave = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:195
tagInfo = <table> {
}
SetNudgeFactor = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:286
UseFrameLevelType = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:423
GetNudgeSourcePinZoomedOutNudgeFactor = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:265
GetNudgeFactor = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:282
startScale = 0.412500
OnClick = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:152
OnMouseClickAction = <function> defined @Blizzard_SharedMapDataProviders\WorldQuestDataProvider.lua:443
GetNudgeSourceRadius = <function> defined @Blizzard_MapCanvas\MapCanvas_DataProviderBase.lua:220
numObjectives = 1
worldQuest = true
dataProvider = <table> {
}
zoomedInNudge = 0.250000
questID = 61947
TimeLowFrame = <unnamed> {
}
GetNudgeTargetFactor = <functi
The anima listing change is a big oof. it was nice before, why change it.
Hey, any chance you can add Threads of fate quests to the list?
great addon btw :)
greetz DarkforceNL
Very nice addon. However, I encountered two problems that may or may not have been already addressed prior:
1. There's no sort options or reward filters.
2. Only XP rewards show up on the quest list. No gear or gold rewards.
long time fan, first time poster.
Firstly, great addon!
I do have a question about the anima powers. A majority of the time, anima power shows as a total amount
e.g
105 anima
105 anima
140 anima
but at times, it shows up as
5 x 35 anima
5 x 35 anima
6 x 35 anima
I may have missed it in the options/config but how do I keep it as total. Saves having to calculate the amount x 35,
I see this too. I think it's a bug. It just sort of happens sometimes but a /reload changes it back to anima instead of items.
Favorite World Quests.
I wish I could mark the WQ that I prefer to do, a simple dot inline, This way I can quickly go to my "best" WQs when my time is short.
Clarifying because I really would love this feature:
It is just personal preference, but some quests are easy and fast and I would like them marked on the list with a green dot (for example). Some quests are better suited for certain classes, such as with stealth etc. and I would like them marked only on those alts. Some quests are ok, and I want to do them if I have time, maybe marked with a yellow dot. Some quests I will only do if the reward is big enough, perhaps a red dot. I never ignore any quests because sometimes I have the time or I want the reward bad enough.
I don't know if this would be difficult to program, but I would love your app even more. =)
Thank you
Hello, when doing the aspirant quests where you Kick, Slash, Bash, Dodge, etc, I am pretty sure this is the addon that highlights the buttons to hit. I use bartender, and I disable the large artwork around it. I noticed the highlights were not working on the actions (1,2,3) My wife also uses bartender, but the artwork around the buttons is present. Her highlights work. I do not know exactly what the root cause is, but if anyone else is experiencing this or if this can be corrected, that would be great - as easy mode for this would be great.
Thanks.
Hello, can you please add support for additional quests? Would be nice if i can create and find groups for 50-59 obfectives in Threads of Fate)
Any other addon or feature to kick manually people based on proximity?
I'm tired of farmers hijacking and delisting my group all the time.
In BFA there was a symbol beside the WQ name (in the list) if there was an achievement you hadn't completed for it. I'm not seeing this in Shadowlands, Am I missing something? I checked the options and can't see anything that would toggle it.
I remembering in legion, this addon automaticly put you in a group when you click on the the "eye" icon. But today you have to write the quest number every time in the wql-lfg tool. Or did i miss this option anywhere?
In reply to Hondo198:
blizzard changed it in 8.0, no old ways to do it
anyone else got the problem that this addon blocks quest items to use?
In reply to Hondo198:
Yep -
Date: 2020-12-18 21:41:29
ID: -2
Error occured in: AddOn: WorldQuestsList
Count: 2
Message: Error: AddOn WorldQuestsList attempted to call a forbidden function (UseQuestLogSpecialItem()) from a tainted execution path.
Debug:
[string "=[C]"]: UseQuestLogSpecialItem()
[string "@Blizzard_ObjectiveTracker\Blizzard_ObjectiveTrackerShared.lua"]:95:
...ObjectiveTracker\Blizzard_ObjectiveTrackerShared.lua:88
Locals:
None
In reply to Bezal1:
how to fix?
The Tough Crowd world quest can be completed easily using NPC IDs. All the mobs that are boggarts under illusions have the same NPC ID number (170080). There are addons out there already that will show the NPC IDs when you hover over them and so it should be possible for this you to add an option into this addon to show those npcs somehow now using that number (perhaps putting 1 of the markers over there heads like you do with the barrels in barrels of fun).
In reply to lee_terry:
Or you could just look for the only Aberration type mob in the group. It's always the boggart. :)