1.0.7
What's new
World of Tools 1.0.7
A compass bar for your quests and targets, a marker in the game world on the arrow target, quest items by name in Backpack +, and Meter + keeps your last fight on screen.
Waypoint Arrow
- Compass +: a new compass bar at the top center of the screen with your tracked quests, the arrow target, your waypoints and the NPCs you search for, each with its distance. On by default, in place of the old compass
- Close pins merge into one with a count. A click on a pin sends the arrow there, and a right-click skips to the next quest
- Flight masters and quest givers nearby show on the bar and pulse when they come into range
- Map spots show on the bar as a gold diamond
- The bar hides while you fly
- Lots of options in Waypoint Arrow > Compass +: band style and fade, background color (None for no background at all), label gap, pin sizes and how many show, only the arrow target, pins behind you, tooltips and clicks
- Compass + has its own box in Blueprint Mode, so it moves apart from the arrow
Marker +
- World marker: a marker in the game world on the arrow target, a blue beam of light with a ring on the ground, the name and the distance. On by default
- Four styles: Light beam, Game marker, Beacon and Rune Beacon. Pick one in Marker + > World marker
- The icon on top follows the arrow target: ! for a quest, ? when it is ready to hand in, the face of the NPC, or a gold diamond for a map spot. You can also pick a fixed icon
- Color, size, opacity, beam height, ring, icon, name, objective and fade can all be changed, and there is a new dark blue color
- The distance is the same one the arrow shows, in the arrow's units by default or in the units you pick
- When the target is in front of you but off screen, the beam comes in from the edge of the screen. Behind you it fades out
- In the area of a quest the marker steps aside, and it comes back when you leave
- A map pin you placed yourself is never moved or cleared
Backpack +
- Quest items by name: items your quests ask for, like cloth, meat or pelts, get the quest border and a round quest icon in the corner, which turns into a ? when the quest is ready to hand in. The mark stays until you hand the quest in. On by default. Adjust it in Backpack + > Items
- Every quest item the game marks gets the same icon
- The item tooltip shows the quest that asks for it and your progress, like 5/8
- Icons are 40 px by default, and the slot frames, borders, glow and corner marks now grow with the icon size, in the bags and in the bank
Meter +
- Keep the last fight: on Current, the bars, numbers and time of your last fight stay after combat until the next one starts, with Last fight in grey in the header. It works for every meter type and clears when you reset. On by default. Adjust it in Meter + > Damage meter
This mod has no additional files

