File Details
1.2.16-bcc
- R
- Apr 1, 2026
- 214.52 KB
- 4
- 2.5.5
- Classic TBC
File Name
WizardBuff-1.2.16-bcc.zip
Supported Versions
- 2.5.5
Wizard Buff
1.2.16 (2026-04-01)
Full Changelog Previous Releases
- chore: stamp version 1.2.16
- Update README.md to clarify buffing features and add new functionality
- Enhanced descriptions for Auto Buff, Group Buff, and Self buffing modes.
- Introduced mouse wheel cycling for spell modes and added out-of-range feedback for icon buttons.
- Updated key bindings section to reflect new shield functionality and spell cycling options.
- Refactor tooltip color handling and improve powder count display
- Replaced hardcoded color logic for arcane powder in LDB.lua and GridLayout.lua with a dedicated function for better maintainability.
- Enhanced button state management in ButtonState.lua to include tooltip color for improved user feedback.
- Updated tooltip display logic in IconButtons.lua to utilize a centralized color mapping for status indicators.
- Removed unnecessary variables and streamlined logic in various files for cleaner code.
- Enhance button state and grid layout logic for improved buff management
- Updated button state handling in ButtonState.lua to account for out-of-range conditions and added tooltip information for better user feedback.
- Modified grid layout in GridLayout.lua to include additional player status indicators, such as remaining buff time and stronger buffs from other players.
- Improved tooltip display in UI components to provide clearer information about spell status and targets.
- Adjusted update loop to incorporate new logic for determining out-of-range players and pets.
- Merge branch 'master' of https://github.com/kWAYTV/WizardBuff
- Add shield button functionality and enhance spell cycling
- Introduced a new shield button for Ice Barrier and Mana Shield in the UI.
- Implemented spell cycling for self, group, and shield modes.
- Updated Bindings.xml to include the new shield button binding.
- Enhanced layout calculations in GridLayout.lua for dynamic icon display.
- Added logic for fallback icons and improved spell resolution in ButtonState.lua.
- Created SpellCycle.lua to manage spell cycling logic for different modes.