Simple and Beautiful mod based for Player and Target frames with fat HP bars an Class colors but still very close to the original Blizzard UI style.
Also check out whoaUnitFrames (for WoW Classic).
Please report issues and errors here.
Hey! Is there a way I can change the background color of my frame? or Just make it empty like the target frame. If I have Class color activated is quite hard to see clearly my hp going up and down. imgur example
EDIT:sorry, just noticed I posted this on Classic Version instead of Retail.
Just curious if theres any way I can make health bars update faster? To be more fluid, more instantaneous with updates on player/target frames?
In reply to ChampagneMaki:
Whoa is merely a theme for frames. Functions and data updates inside them comes pretty much straight from blizzards API so whoas status text update should be as fast as the default ones. Probably is the classic sensation in comparison with the retail's experience.
Now if you do think there is a difference between whoa and default frames let me know.
In reply to smokked_:
It's the same speed as default blizzard unit frames, however I noticed an addon named ClassicInstantHealth which does not comply with WoahUnitFrames, so I was more so wondering if it's the coding of this addon. It's not a huge deal, was mostly curious
What do you mean with " does not comply"? what issues have you had?
Personally i've been out of wow for almost a year now so feedback is my main tool atm.
When using ClassicInstantHealth, it just bugs out your player frame, As you can see below i get the mobs color instead of my own "white" priest color
I not sure how i can help you. ClassicInstantHealth should work lime MobInfo or RealMobHealth. They aim their updates just to status text frames while ClassicInstantHealth probably at some point refreshes full frame or something like that that makes frames get colored following the enemy reaction function colors and not player class color function.
I also left this post explaining where whoa exactly does the coloring for the author to check.
Hi, I'm having an issue settig up this addon on my second WoW Classic account.
I copied my WTF files in order to have the addons settings, and everything is fine except for one detail which bothers me: on the new one i cant see hit points and mana points unless I hover the mouse over the frames, when it is showed continuously on my main account.
I looked for it in the addon menu, but couldnt find much about it.
Any ideas ?
In reply to Forge_User_40752165:
Interface > display > status text.
I'm an idiot, cheers man
Hey for some reason on the pre patch my target frames are bugged out, they look like this, anyway to fix it?
In reply to Panic1811:
Have in mind the file version from this page is only for classic and not for retail wow client.
You can find retail version of whoa ThickFrames here. https://www.curseforge.com/wow/addons/whoa-thickframes
Also make sure you try the addon all by itself since other similar addons could collide and present errors like the one you see on your ss.
Yeah...I was running the classic version by mistake. An additional questions I have is, how do I go about changing the font size for hp, status text name etc..Curerntly for me theyre really big, would love to be able to make em a bit smaller. Thanks agian.
Hello, is there a way to move the target name inside the frame ? and maybe lower the health text inside it please ? Thanks.
Edit : Found it ! For those who are looking for this, you need to look for :
self.name:SetPoint("LEFT", self, 15, 18);
self.healthbar.LeftText:SetPoint("LEFT", self.healthbar, "LEFT", 5, -5);
self.healthbar.RightText:SetPoint("RIGHT", self.healthbar, "RIGHT", -3, -5);
in both wPlayerFrame.lua and wTargetFrame.lua
In reply to Maks31:
Exactly. As you might already UnitFramesImproved addon is specifically characterized by that layout and i didnt feel like copying it. Sure there is no problem by editing for further customization. I'm sure many other would like to know that too.
When using ClassicAuraDurations addon, and selecting Full Aura Replacement, enemy target buffs overlap with your debuffs put on to them. Any fix I can do to the coding? I need to somehow get WoahThickFrames to link with https://www.curseforge.com/wow/addons/libclassicdurations - How can I do this?
Try commenting or deleting line 138 in whoaThickFrames.lua and give it a go.
Hey thanks for the reply, that does indeed work, however it leaves buffs exisiting on targets. For example, if a enemy target is eating food, and they have the buffs from eating/drinking, once they stop they'll keep the buffs on them instead of the buffs being removed from their aura list.
Try with whoa disabled and let me know. Until where i can remember no other function in whoa tampers with auras but the one you just fully disabled.
Hi one last question - how do I go about increasing the targets name size above the target frame? I want to slightly increase their name size for more legibility