File Details
4.0beta17
- B
- Apr 20, 2011
- 26.79 KB
- 40
- 4.0.6
- Retail
File Name
WhisperML-4.0beta17.zip
Supported Versions
- 4.0.6
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r165 | xodiv | 2011-04-20 12:55:39 +0000 (Wed, 20 Apr 2011) | 1 line
Changed paths:
A /tags/4.0beta17 (from /trunk:164)
Tagging as 4.0beta17
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r164 | xodiv | 2011-04-20 12:54:40 +0000 (Wed, 20 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Disable FakeLootMessage again, it's bugging out.
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r162 | xodiv | 2011-04-19 09:18:13 +0000 (Tue, 19 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI.xml
Fixup OnLoad call.
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r161 | xodiv | 2011-04-19 03:12:17 +0000 (Tue, 19 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI.lua
M /trunk/UI_LootFrameButton.xml
Better attempt at AutoShow behaviour, since it seems OK.
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r160 | xodiv | 2011-04-18 09:13:32 +0000 (Mon, 18 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI_LootFrameButton.xml
Bug fixes to dodgy show-on-loot code.
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r159 | xodiv | 2011-04-18 07:18:18 +0000 (Mon, 18 Apr 2011) | 5 lines
Changed paths:
M /trunk/UI_LootFrameButton.xml
Moronic code to pop up WhisperML if we have master-lootable loot. Enough
for me to test if it's super annoying tonight, but will need to be ported
to something watching for LOOT_OPENED if it works because the LootFrame
button isn't showing if we have XLoot or some other loot frame.
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r158 | xodiv | 2011-04-18 07:11:11 +0000 (Mon, 18 Apr 2011) | 13 lines
Changed paths:
M /trunk/FakeLootMessage.lua
FakeLootMessage:
Instead of a fixed 5s wait time, wait for a multiple of your world
latency. In observation a multiple of 0 would be OK because you seem to
always get CHAT_MSG_LOOT before LOOT_SLOT_CLEARED, but that seems like
something you shouldn't rely on.
Set the multiple to 4 times to begin with.
A better way to do this might be to track the time between GiveMasterLoot()
and getting LOOT_SLOT_CLEARED and waiting for some multiple of that.
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r157 | xodiv | 2011-04-18 06:05:56 +0000 (Mon, 18 Apr 2011) | 2 lines
Changed paths:
D /trunk/DKP.lua
D /trunk/UI_DKP.xml
M /trunk/WhisperML.toc
Remove the DKP testing stuff, as promised.
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r156 | xodiv | 2011-04-18 06:04:17 +0000 (Mon, 18 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
More GiveMasterLoot hook changes. Will it never end.
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r155 | xodiv | 2011-04-16 03:25:15 +0000 (Sat, 16 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Fixed timer stop problem in FLM.
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r154 | xodiv | 2011-04-14 13:57:27 +0000 (Thu, 14 Apr 2011) | 3 lines
Changed paths:
M /trunk/FakeLootMessage.lua
FLM: Pre-hook GiveMasterLoot
It's not working, gets one item right then no more. Debug please!
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r153 | xodiv | 2011-04-13 14:11:36 +0000 (Wed, 13 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI.xml
M /trunk/UI_BidList.lua
M /trunk/UI_BidList.xml
Add number assigned indicator.
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r152 | xodiv | 2011-04-12 11:44:45 +0000 (Tue, 12 Apr 2011) | 2 lines
Changed paths:
M /trunk/WhisperML.lua
Start of work on recording assignments for gui display.
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r151 | xodiv | 2011-04-12 11:44:21 +0000 (Tue, 12 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Basic testing, seems to work. Enabled.
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r150 | xodiv | 2011-04-12 11:43:39 +0000 (Tue, 12 Apr 2011) | 2 lines
Changed paths:
M /trunk/Slash.lua
Don't print rolls.
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r148 | xodiv | 2011-04-11 13:55:09 +0000 (Mon, 11 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Fully disable FakeLootMessage for beta15.
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r147 | xodiv | 2011-04-11 13:50:29 +0000 (Mon, 11 Apr 2011) | 3 lines
Changed paths:
M /trunk/FakeLootMessage.lua
M /trunk/UI_BidList.lua
Fix extra name assign button.
Fix bug in LootString in FakeLootMessage for LOOT_ITEM.
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r146 | xodiv | 2011-04-08 14:26:58 +0000 (Fri, 08 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI.xml
Bigger font for "Clear:"
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r145 | xodiv | 2011-04-08 12:50:00 +0000 (Fri, 08 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI.xml
More button tinkering.
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r144 | xodiv | 2011-04-08 12:48:30 +0000 (Fri, 08 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI.xml
Reposition bottom buttons.
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r143 | xodiv | 2011-04-08 07:40:10 +0000 (Fri, 08 Apr 2011) | 2 lines
Changed paths:
M /trunk/Slash.lua
Add "/wm clear assigned"
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r142 | xodiv | 2011-04-08 07:36:54 +0000 (Fri, 08 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI.xml
M /trunk/WhisperML.lua
Add "Remove Assigned" button.
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r141 | xodiv | 2011-04-08 07:15:57 +0000 (Fri, 08 Apr 2011) | 2 lines
Changed paths:
M /trunk/Slash.lua
More slashcommand work.
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r140 | xodiv | 2011-04-08 02:25:18 +0000 (Fri, 08 Apr 2011) | 2 lines
Changed paths:
M /trunk/Slash.lua
Change string.gsub to gsub.
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r139 | xodiv | 2011-04-08 02:24:31 +0000 (Fri, 08 Apr 2011) | 11 lines
Changed paths:
M /trunk/Slash.lua
M /trunk/UI.lua
M /trunk/UI_BidList.xml
M /trunk/WhisperML.lua
Rename some core functions so they are all of the
same VerbNoun format.
Ask -> BeginBids
RollBegin -> BeginRoll
RollEnd -> EndRoll
LootAssign -> AssignLootItem
Redo some stuff in the slash commands, which wasn't
properly working before and it still untested.
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r138 | xodiv | 2011-04-08 01:16:59 +0000 (Fri, 08 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
More dicking with FakeLootMessage
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r136 | xodiv | 2011-04-07 11:23:27 +0000 (Thu, 07 Apr 2011) | 4 lines
Changed paths:
M /trunk/Slash.lua
M /trunk/WhisperML.lua
Fix the rest of the problems with "of the X" items. Need to use the
itemlink from GetLootSlotLink with GetItemInfo, not the itemId, in order
to get the random stuff.
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r135 | xodiv | 2011-04-07 06:15:05 +0000 (Thu, 07 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
FLM bug fixes, improvements. Probably still not working.
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r134 | xodiv | 2011-04-07 02:22:26 +0000 (Thu, 07 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Name the FakeLootMessageFrame so we can poke at it.
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r133 | xodiv | 2011-04-07 02:16:59 +0000 (Thu, 07 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Make note about maybe not needing the table remove.
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r132 | xodiv | 2011-04-07 01:54:47 +0000 (Thu, 07 Apr 2011) | 3 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Cut-and-paste error in FakeLootMessage, don't emulate the event
in Cleanup(). Oops.
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r130 | xodiv | 2011-04-06 12:01:43 +0000 (Wed, 06 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI_BidList.lua
Fix the extra assign button
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r129 | xodiv | 2011-04-06 08:24:27 +0000 (Wed, 06 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI.lua
M /trunk/UI_BidList.lua
M /trunk/UI_BidList.xml
First semi-hacky attempt at allowing setting of Bank / DE player.
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r128 | xodiv | 2011-04-06 06:36:32 +0000 (Wed, 06 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Fix comment describing data storage.
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r127 | xodiv | 2011-04-06 06:25:50 +0000 (Wed, 06 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Fix debug print in FakeLootMessage.
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r125 | xodiv | 2011-04-06 06:14:23 +0000 (Wed, 06 Apr 2011) | 3 lines
Changed paths:
M /trunk/WhisperML.lua
Trigger on CHAT_MSG_RAID or CHAT_MSG_PARTY if we get those events,
but don't ask to get them, so Gaz can enable it with lua to trial.
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r124 | xodiv | 2011-04-06 06:08:34 +0000 (Wed, 06 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI_LootList.lua
M /trunk/UI_LootList.xml
Nix the "assignable" button, it was terrible.
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r123 | xodiv | 2011-04-06 04:14:37 +0000 (Wed, 06 Apr 2011) | 5 lines
Changed paths:
M /trunk/Slash.lua
M /trunk/UI.lua
M /trunk/UI.xml
M /trunk/UI_BidList.lua
M /trunk/UI_BidList.xml
M /trunk/UI_LootList.lua
M /trunk/Utils.lua
M /trunk/WhisperML.lua
Don't index loot by itemId as it doesn't account for random suffixes. Instead
index by a created itemIndex that incorporates the suffix (and can later by
augmented to inclued other things if needed). In the end it might be better
to index by the itemlink with the unique id stripped.
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r122 | xodiv | 2011-04-06 04:12:03 +0000 (Wed, 06 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Allow duplicate loot messages, keep them in a stack not a hash.
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r121 | xodiv | 2011-04-06 02:51:01 +0000 (Wed, 06 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Add DeUniquify
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r120 | xodiv | 2011-04-05 13:45:47 +0000 (Tue, 05 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Fix typo
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r119 | xodiv | 2011-04-05 04:47:34 +0000 (Tue, 05 Apr 2011) | 2 lines
Changed paths:
M /trunk/README.txt
Add some crap to the README
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r118 | xodiv | 2011-04-05 04:45:15 +0000 (Tue, 05 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI_LootList.xml
Set size of assignable text.
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r117 | xodiv | 2011-04-05 03:00:10 +0000 (Tue, 05 Apr 2011) | 2 lines
Changed paths:
A /trunk/DKP.lua
A /trunk/UI_DKP.xml
M /trunk/WhisperML.toc
Add some DKP stuff, just for testing, will take it out again later.
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r116 | xodiv | 2011-04-04 13:54:56 +0000 (Mon, 04 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Don't initialize FakeLootMessage until I think through duplicate loots.
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r115 | xodiv | 2011-04-04 13:50:43 +0000 (Mon, 04 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Don't use WML_Print in FakeLootMessage to make it totally independent.
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r114 | xodiv | 2011-04-04 13:41:07 +0000 (Mon, 04 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI.lua
Increase bid times to 15s and 40s.
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r113 | xodiv | 2011-04-04 12:59:45 +0000 (Mon, 04 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Unlinkify the itemlink on FakeLootMessage debugging prints.
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r112 | xodiv | 2011-04-04 12:08:33 +0000 (Mon, 04 Apr 2011) | 2 lines
Changed paths:
M /trunk/WhisperML.lua
Fix bidding closed message.
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r111 | xodiv | 2011-04-04 09:44:12 +0000 (Mon, 04 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Call Initialize on FakeLootMessage to enable it.
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r109 | xodiv | 2011-04-04 05:37:04 +0000 (Mon, 04 Apr 2011) | 3 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Fix error with missing "s" on vars, rename them all so this
doesn't happen again.
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r107 | xodiv | 2011-04-03 13:51:50 +0000 (Sun, 03 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Show frame so we get events.
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r106 | xodiv | 2011-04-03 11:26:19 +0000 (Sun, 03 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI.lua
Disable the item roll button if a roll on another item is occurring.
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r104 | xodiv | 2011-04-03 04:44:43 +0000 (Sun, 03 Apr 2011) | 2 lines
Changed paths:
M /trunk/Utils.lua
Fix bug with Extra Names showing as assignable with empty items.
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r102 | xodiv | 2011-04-03 04:25:42 +0000 (Sun, 03 Apr 2011) | 3 lines
Changed paths:
M /trunk/WhisperML.lua
Fixups for :Clear() when timers are active.
Add :RescanCorpse()
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r101 | xodiv | 2011-04-03 04:05:49 +0000 (Sun, 03 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI_BidList.xml
Fix bugs with bidlist display.
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r100 | xodiv | 2011-04-03 03:50:43 +0000 (Sun, 03 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI_BidList.lua
M /trunk/UI_BidList.xml
More stuffing with the extra names display.
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r99 | xodiv | 2011-04-03 03:25:41 +0000 (Sun, 03 Apr 2011) | 3 lines
Changed paths:
M /trunk/UI_BidList.lua
M /trunk/UI_LootList.xml
Set the button name on extras to be the role.
Make the check on the loot list a bit smaller.
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r98 | xodiv | 2011-04-03 03:11:34 +0000 (Sun, 03 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI_BidList.lua
Fix bug with extranames in entry list creation.
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r97 | xodiv | 2011-04-02 23:13:50 +0000 (Sat, 02 Apr 2011) | 4 lines
Changed paths:
A /trunk/TODO.txt
M /trunk/UI_LootList.xml
Add TODO list.
Put the item into the ARTWORK later so the checkbox
appears on top of it.
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r96 | xodiv | 2011-04-01 11:47:11 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/WhisperML.lua
Fix bug with removing an item being rolled on.
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r95 | xodiv | 2011-04-01 11:40:47 +0000 (Fri, 01 Apr 2011) | 4 lines
Changed paths:
M /trunk/WhisperML.lua
Remove some debugging prints.
Announce properly if we delete an item being rolled on.
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r94 | xodiv | 2011-04-01 09:43:26 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/Slash.lua
M /trunk/UI.lua
M /trunk/WhisperML.lua
At least it's not erroring at the moment.
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r93 | xodiv | 2011-04-01 08:20:44 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/Slash.lua
Fix /wm print
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r92 | xodiv | 2011-04-01 06:59:57 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/WhisperML.toc
Add FakeLootMessage.lua to TOC.
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r91 | xodiv | 2011-04-01 06:59:08 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
FakeLootMessage - add cleanup, debugging prints.
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r90 | xodiv | 2011-04-01 06:45:26 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/FakeLootMessage.lua
Maybe working FakeLootMessage.lua
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r89 | xodiv | 2011-04-01 04:22:35 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI_BidList.xml
Start of first attempt at allowing you to set fixed extra names.
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r88 | xodiv | 2011-04-01 01:45:11 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI.lua
Dry-coded attempt to deal better with the buttons.
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r87 | xodiv | 2011-04-01 01:44:54 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/UI_BidList.xml
M /trunk/UI_LootList.lua
M /trunk/Utils.lua
Formatting.
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r86 | xodiv | 2011-04-01 01:43:06 +0000 (Fri, 01 Apr 2011) | 5 lines
Changed paths:
M /trunk/WhisperML.lua
Nuke any in-progress timers when we remove an item.
Print a different message if we EndBids on a particular item
instead of all items.
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r85 | xodiv | 2011-04-01 01:08:10 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/WhisperML.lua
Keep bid timers per item.
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r84 | xodiv | 2011-04-01 00:28:09 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/WhisperML.lua
Now that bids have a timer a lot more things need DoCallbacks()
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r83 | xodiv | 2011-04-01 00:17:20 +0000 (Fri, 01 Apr 2011) | 2 lines
Changed paths:
M /trunk/Slash.lua
M /trunk/UI.lua
M /trunk/UI_BidList.lua
M /trunk/UI_LootList.lua
M /trunk/Utils.lua
M /trunk/WhisperML.lua
Add comment headers to the lua.
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r82 | xodiv | 2011-03-31 12:52:19 +0000 (Thu, 31 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI.lua
Remove print, still broken.
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r81 | xodiv | 2011-03-31 12:09:13 +0000 (Thu, 31 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI.lua
Non-working button commit, FIXME
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r80 | xodiv | 2011-03-31 08:57:28 +0000 (Thu, 31 Mar 2011) | 2 lines
Changed paths:
M /trunk/Slash.lua
M /trunk/UI.lua
M /trunk/UI.xml
Working on getting bidding/rolling timers working.
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r79 | xodiv | 2011-03-31 07:21:57 +0000 (Thu, 31 Mar 2011) | 3 lines
Changed paths:
A /trunk/FakeLootMessage.lua
D /trunk/UI_TimerButton.lua
D /trunk/UI_TimerButton.xml
Remove UI_TimerButton files.
Start of emulation of CHAT_MSG_LOOT for out of range loot when ML.
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r78 | xodiv | 2011-03-31 06:54:14 +0000 (Thu, 31 Mar 2011) | 2 lines
Changed paths:
M /trunk/Slash.lua
Dumb slash init change so I can syntax check offline.
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r77 | xodiv | 2011-03-31 06:15:27 +0000 (Thu, 31 Mar 2011) | 4 lines
Changed paths:
M /trunk/UI.lua
M /trunk/UI.xml
M /trunk/WhisperML.lua
M /trunk/WhisperML.toc
Don't use UI_TimerButton.
"Bids For All" button counts down saying "Close (nn)" when bid in progress.
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r76 | xodiv | 2011-03-31 05:18:39 +0000 (Thu, 31 Mar 2011) | 2 lines
Changed paths:
M /trunk/WhisperML.lua
Fix dup GetRollTimeRemaining into GetBidTimeRemaining
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r75 | xodiv | 2011-03-30 13:26:02 +0000 (Wed, 30 Mar 2011) | 2 lines
Changed paths:
M /trunk/WhisperML.lua
Bid timer stuff in WhisperML itself (seems to be) working.
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r74 | xodiv | 2011-03-30 08:36:47 +0000 (Wed, 30 Mar 2011) | 4 lines
Changed paths:
M /trunk/UI.xml
M /trunk/UI_TimerButton.lua
M /trunk/UI_TimerButton.xml
M /trunk/WhisperML.lua
Fix bug introduced in last commit with Ask() and EndBids()
Fix UI_TimerButton, but it's not actually what I wanted anyway.
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r73 | xodiv | 2011-03-30 07:16:17 +0000 (Wed, 30 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI.xml
A /trunk/UI_TimerButton.lua
A /trunk/UI_TimerButton.xml
M /trunk/WhisperML.toc
Dry-coded attempt at button with timer countdown.
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r72 | xodiv | 2011-03-30 06:27:19 +0000 (Wed, 30 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI.lua
Remove unused GetItems call
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r71 | xodiv | 2011-03-30 06:25:02 +0000 (Wed, 30 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI.lua
Dry-coded generic OnUpdate handler.
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r70 | xodiv | 2011-03-30 06:17:22 +0000 (Wed, 30 Mar 2011) | 2 lines
Changed paths:
M /trunk/WhisperML.lua
Add WhisperML:EndBids
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r69 | xodiv | 2011-03-30 06:08:08 +0000 (Wed, 30 Mar 2011) | 3 lines
Changed paths:
M /trunk/UI_LootList.lua
M /trunk/UI_LootList.xml
Don't change the background for items on the current
mob, put a small text in the lower right saying "Looting".
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r68 | xodiv | 2011-03-29 12:14:45 +0000 (Tue, 29 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI_LootList.xml
Fix tick size.
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r67 | xodiv | 2011-03-29 10:47:28 +0000 (Tue, 29 Mar 2011) | 3 lines
Changed paths:
M /trunk/UI_BidList.lua
M /trunk/WhisperML.lua
Fix size of bidscroll.
DoCallbacks on Extra stuff
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r66 | xodiv | 2011-03-29 02:00:01 +0000 (Tue, 29 Mar 2011) | 3 lines
Changed paths:
M /trunk/UI_BidList.xml
M /trunk/WhisperML.lua
Take a "print" name in LootAssign and show it if given.
Change the UI assignment to send the button text as the printName so we capture DEing etc.
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r65 | xodiv | 2011-03-29 01:56:54 +0000 (Tue, 29 Mar 2011) | 3 lines
Changed paths:
M /trunk/UI_BidList.lua
M /trunk/UI_BidList.xml
M /trunk/WhisperML.lua
Dry-coded first attempt at adding "Extra" fixed set of others in the GUI
so we can have "Bank" and "Disenchant" assignments.
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r64 | xodiv | 2011-03-29 00:43:38 +0000 (Tue, 29 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI_LootList.xml
Anchor the assigned loot tick in the middle of the button not over the icon.
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r63 | xodiv | 2011-03-28 08:54:44 +0000 (Mon, 28 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI_LootList.xml
Move the check into textureSubLevel 1, above the icon.
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r62 | xodiv | 2011-03-28 07:26:02 +0000 (Mon, 28 Mar 2011) | 4 lines
Changed paths:
M /trunk/Slash.lua
M /trunk/WhisperML.lua
Break out AddAllOpenLoot from LootEvent.
DoCallbacks() once in LootEvent, not for each loot in AddAllOpenLoot.
Call DoCallbacks() manually in debug test in Slash.lua
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r61 | xodiv | 2011-03-28 04:55:07 +0000 (Mon, 28 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI_LootList.lua
M /trunk/UI_LootList.xml
Add a green tick on each LootList if it has been fully assigned.
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r59 | xodiv | 2011-03-26 06:42:46 +0000 (Sat, 26 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI_BidList.xml
M /trunk/WhisperML.lua
Make assigning work, not yet tracking who was assigned something.
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r57 | xodiv | 2011-03-25 08:39:39 +0000 (Fri, 25 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI.lua
M /trunk/WhisperML.lua
Fix rolling functions
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r56 | xodiv | 2011-03-25 05:20:26 +0000 (Fri, 25 Mar 2011) | 2 lines
Changed paths:
M /trunk/Utils.lua
Make WML_GetItemLinkId accept itemlinks or itemids
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r55 | xodiv | 2011-03-25 04:53:39 +0000 (Fri, 25 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI.lua
M /trunk/UI_BidList.xml
M /trunk/UI_LootList.xml
Fix xml <Script> includes.
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r54 | xodiv | 2011-03-25 04:50:38 +0000 (Fri, 25 Mar 2011) | 2 lines
Changed paths:
M /trunk/Utils.lua
AutoChannel is really AutoChatType, "SAY" etc are not channels.
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r53 | xodiv | 2011-03-25 04:47:08 +0000 (Fri, 25 Mar 2011) | 2 lines
Changed paths:
M /trunk/UI_LootList.lua
M /trunk/Utils.lua
M /trunk/WhisperML.lua
Util functions LootGet -> GetLoot
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r52 | xodiv | 2011-03-25 04:44:13 +0000 (Fri, 25 Mar 2011) | 2 lines
Changed paths:
A /trunk/Slash.lua (from /trunk/WML_Slash.lua:51
A /trunk/UI.lua (from /trunk/WML_UI.lua:51
A /trunk/UI.xml (from /trunk/WML_UI.xml:51
A /trunk/UI_BidList.lua (from /trunk/WML_UI_BidList.lua:51
A /trunk/UI_BidList.xml (from /trunk/WML_UI_BidList.xml:51
A /trunk/UI_LootFrameButton.xml (from /trunk/WML_UI_LootFrameButton.xml:51
A /trunk/UI_LootList.lua (from /trunk/WML_UI_LootList.lua:51
A /trunk/UI_LootList.xml (from /trunk/WML_UI_LootList.xml:51
A /trunk/Utils.lua
D /trunk/WML_Slash.lua
D /trunk/WML_UI.lua
D /trunk/WML_UI.xml
D /trunk/WML_UI_BidList.lua
D /trunk/WML_UI_BidList.xml
D /trunk/WML_UI_LootFrameButton.xml
D /trunk/WML_UI_LootList.lua
D /trunk/WML_UI_LootList.xml
M /trunk/WhisperML.lua
M /trunk/WhisperML.toc
M /trunk/WhisperML.xml
Totally rename everything, it's a mess and untested! Bad idea, man.
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r51 | xodiv | 2011-03-25 04:25:52 +0000 (Fri, 25 Mar 2011) | 3 lines
Changed paths:
M /trunk/WML_UI.lua
M /trunk/WML_UI.xml
M /trunk/WML_UI_BidList.lua
M /trunk/WML_UI_LootList.lua
M /trunk/WhisperML.lua
M /trunk/WhisperML.xml
Stop trying to distinguish exported functions from local with WhisperML_
vs WML_ names, just rename everything to WML_.
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r50 | xodiv | 2011-03-25 04:15:01 +0000 (Fri, 25 Mar 2011) | 2 lines
Changed paths:
D /trunk/ChangeLog.txt
Remove changelog, let SVN handle it.
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r49 | xodiv | 2011-03-25 04:14:17 +0000 (Fri, 25 Mar 2011) | 2 lines
Changed paths:
M /trunk/WhisperML.lua
Normalise WML_LootGetRecipIndex name/use.
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r47 | xodiv | 2011-03-24 06:45:45 +0000 (Thu, 24 Mar 2011) | 2 lines
Changed paths:
M /trunk/WhisperML.lua
Fixes to IAmTheMasterLooter check
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r45 | xodiv | 2011-03-24 06:33:06 +0000 (Thu, 24 Mar 2011) | 3 lines
Changed paths:
M /trunk/WML_UI_LootList.lua
M /trunk/WML_UI_LootList.xml
M /trunk/WhisperML.lua
Fix more assign stuff and GetLootSlotLink.
Set an enabledBG on the item list if the item is currently open. Don't like it.
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r44 | xodiv | 2011-03-24 06:15:18 +0000 (Thu, 24 Mar 2011) | 22 lines
Changed paths:
M /trunk/WML_UI_BidList.lua
M /trunk/WhisperML.lua
Try to only allow assigning if you are the ML.
I don't know under what circumstances you can call GetMasterLootCandidate
so it might be that checking for a player won't work.
The flow in the Blizzard UI is
a. You click
b. Server sends you LOOT_OPENED
c. Call GetNumLootSlots
d. Enumerate GetLootSlotInfo / GetLootSlotLink over the slots
e. Call LootSlot(slotN) to loot
f. Game sends OPEN_MASTER_LOOT_LIST
g. At this point you can call GetMasterLootCandidate
h. (I think) if people drop from the raid you get UPDATE_MASTER_LOOT_LIST
i. You call GiveMasterLoot(slotN, candidateX)
Calling LootSlot(n) for each slot is probably not a good idea. The main
question is whether you can call GetMasterLootCandidate after LOOT_OPENED
or whether you have to have gotten OPEN_MASTER_LOOT_LIST first.
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r43 | xodiv | 2011-03-24 05:13:46 +0000 (Thu, 24 Mar 2011) | 3 lines
Changed paths:
M /trunk/WhisperML.lua
Since we are only doing the roll OnUpdate when we are actually taking a
roll, we can afford to check more often.
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r42 | xodiv | 2011-03-24 05:06:38 +0000 (Thu, 24 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI.lua
M /trunk/WML_UI.xml
M /trunk/WhisperML.lua
Try to get the GUI to show the roll countdown.
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r40 | xodiv | 2011-03-24 03:44:18 +0000 (Thu, 24 Mar 2011) | 4 lines
Changed paths:
M /trunk/WML_UI_BidList.lua
M /trunk/WML_UI_BidList.xml
M /trunk/WhisperML.lua
Convert the itemIds to numbers.
Adjust some heights in the bid list.
Adjust the background striping in the bid list to be lighter.
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r39 | xodiv | 2011-03-24 03:18:19 +0000 (Thu, 24 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI_BidList.lua
Remove debugging prints
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r37 | xodiv | 2011-03-24 03:14:12 +0000 (Thu, 24 Mar 2011) | 3 lines
Changed paths:
M /trunk/WML_UI.xml
M /trunk/WML_UI_BidList.lua
M /trunk/WML_UI_BidList.xml
M /trunk/WhisperML.lua
Fix RemoveRoll.
Fix height of Bid frame and number of buttons shown.
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r36 | xodiv | 2011-03-24 01:32:54 +0000 (Thu, 24 Mar 2011) | 3 lines
Changed paths:
M /trunk/WML_UI.lua
M /trunk/WML_UI.xml
M /trunk/WML_UI_LootList.xml
Re-template so we don't have to inherit a frame from a button... and then
make it a button anyway, doh.
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r34 | xodiv | 2011-03-23 14:18:00 +0000 (Wed, 23 Mar 2011) | 4 lines
Changed paths:
M /trunk/WML_Slash.lua
M /trunk/WML_UI.lua
M /trunk/WML_UI.xml
A /trunk/WML_UI_BidList.lua (from /trunk/WML_UI_PlayerList.lua:33
A /trunk/WML_UI_BidList.xml (from /trunk/WML_UI_PlayerList.xml:33
D /trunk/WML_UI_PlayerList.lua
D /trunk/WML_UI_PlayerList.xml
M /trunk/WhisperML.lua
M /trunk/WhisperML.toc
Bid and Roll headers in bid list.
Lots of stuffing about with rolling, maybe working, probably not quite.
Rename PlayerList to BidList.
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r33 | xodiv | 2011-03-23 07:44:24 +0000 (Wed, 23 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_Slash.lua
M /trunk/WML_UI.xml
M /trunk/WML_UI_PlayerList.lua
M /trunk/WML_UI_PlayerList.xml
M /trunk/WhisperML.lua
Hook up more of the buttons, showing rolls isn't working yet.
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r32 | xodiv | 2011-03-23 07:00:49 +0000 (Wed, 23 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_Slash.lua
M /trunk/WML_UI.lua
M /trunk/WML_UI.xml
M /trunk/WML_UI_LootList.xml
M /trunk/WML_UI_PlayerList.lua
M /trunk/WML_UI_PlayerList.xml
M /trunk/WhisperML.lua
First cut of bidder scroll working(?)
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r31 | xodiv | 2011-03-23 05:27:39 +0000 (Wed, 23 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI_LootList.xml
M /trunk/WML_UI_PlayerList.xml
Allow shift-click on LootList to insert into tab or dressup
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r30 | xodiv | 2011-03-23 05:19:16 +0000 (Wed, 23 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI_PlayerList.xml
M /trunk/WhisperML.lua
IsLootItem fix
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r29 | xodiv | 2011-03-23 04:48:50 +0000 (Wed, 23 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI.lua
M /trunk/WML_UI.xml
M /trunk/WML_UI_LootList.xml
UI futzing.
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r28 | xodiv | 2011-03-23 04:24:34 +0000 (Wed, 23 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI.lua
M /trunk/WML_UI.xml
M /trunk/WhisperML.lua
UI stuffing again.
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r27 | xodiv | 2011-03-22 06:47:36 +0000 (Tue, 22 Mar 2011) | 5 lines
Changed paths:
M /trunk/WML_Slash.lua
M /trunk/WML_UI.lua
M /trunk/WML_UI.xml
M /trunk/WML_UI_LootList.lua
M /trunk/WML_UI_LootList.xml
M /trunk/WhisperML.lua
Add test.
Add remove functions.
Fix up scroll of LootList.
Forget select when clearing.
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r26 | xodiv | 2011-03-21 13:37:46 +0000 (Mon, 21 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI_LootList.lua
M /trunk/WML_UI_LootList.xml
Tooltip fixes.
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r25 | xodiv | 2011-03-21 13:30:00 +0000 (Mon, 21 Mar 2011) | 3 lines
Changed paths:
M /trunk/WML_UI_LootList.lua
M /trunk/WML_UI_LootList.xml
M /trunk/WhisperML.lua
Some kind of working loot list. Scroll is still broken, something to do
with the scroll area not being an exact multiple of the item size I suspect.
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r24 | xodiv | 2011-03-21 08:47:27 +0000 (Mon, 21 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI.lua
M /trunk/WML_UI.xml
M /trunk/WML_UI_LootList.xml
Minor fixes, not actually working.
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r23 | xodiv | 2011-03-21 08:14:22 +0000 (Mon, 21 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI.xml
M /trunk/WML_UI_LootList.lua
Drycode syntax error fixes.
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r22 | xodiv | 2011-03-21 06:47:01 +0000 (Mon, 21 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI.lua
Drycoded fix, update the Bids/Rolls when we select a new item.
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r21 | xodiv | 2011-03-21 06:43:43 +0000 (Mon, 21 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI.lua
M /trunk/WML_UI.xml
A /trunk/WML_UI_LootList.lua
M /trunk/WML_UI_LootList.xml
A /trunk/WML_UI_PlayerList.lua
M /trunk/WML_UI_PlayerList.xml
Dry-coded attempt at using HybridScrollFrameTemplate for LootList.
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r20 | xodiv | 2011-03-19 02:19:00 +0000 (Sat, 19 Mar 2011) | 2 lines
Changed paths:
M /trunk/WML_UI.xml
Auto-close on escape
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