Description
Description
Never forget your food buff again. A small icon appears when you're not Well Fed, or when your Well Fed is about to run out. It only eats when you click it.
Made for WoW: Forever.
Features
- Reminder when it matters: shows when you have no Well Fed, or less than your chosen time left (0 to 2 minutes).
- Click to eat: right-click the icon to pick a Well Fed food from your bags, then left-click to eat it. A small badge shows which food and how many you have. It never eats by itself or in combat.
- Optional keybind: set one in the Well Fed options, in Keybindings, or by hovering the icon in Quick Keybind Mode. It follows the same rules as clicking.
- Ingredient tooltips: hover a cooking ingredient (like Chunk of Boar Meat) to see which XP-bonus foods it makes and the Cooking skill each recipe needs.
- XP marks in your bags: a small "XP" on the icons of XP-bonus foods and their ingredients: green if you know the recipe, blue if your Cooking skill is high enough to learn it, red if it's too low. Works with Blizzard's bags, BetterBags, Bagnon, Bagnonium and Baganator.
- Food counts: the icon shows how much Well Fed food you're carrying (green) and how much more you could cook right now from the ingredients in your bags (red), using recipes you know. Hover the icon to see what each number means.
- Smart hiding: optionally hide while resting, in combat, mounted, in Travel Form or Ghost Wolf, and on new characters until they first carry Well Fed food. Or never hide it at all.
- Works with any food, in any client language, including new foods added by patches. It reads the buff and food names from the game rather than a fixed list.
- Light on performance: fully event-driven, with no polling.
How to use
- Right-click the icon: choose your Well Fed food.
- Left-click: eat it (out of combat).
- Ctrl+left-click and drag: move the icon. You can also tick Preview in the options and drag it, or use Edit Mode.
- Options: Options > AddOns > Well Fed, or type /wellfed (or /wf).
Settings are saved per character.
Alpha
This is an early alpha. Please report issues
Built with Claude Code, Anthropic's AI coding agent. The ideas, design decisions and in-game testing are mine


