promotional bannermobile promotional banner

WeakTextures

Preset-based texture anchoring UI. Display custom textures with advanced condition-based visibility controls.

File Details

1.1.0

  • R
  • Feb 5, 2026
  • 4.09 MB
  • 27
  • 12.0.0
  • Retail

File Name

WeakTextures-1.1.0.zip

Supported Versions

  • 12.0.0

WeakTextures

1.1.0 (2026-02-05)

Full Changelog Previous Releases

  • forgot to mention JPEG in readme xD
    • Addon UI Overhaul
      • Tooltip mouseover previews
      • Right mouse button context menu for presets and groups.
      • Move preset between groups just with mouse
      • LibSharedMedia implementation - your custom textures will be registered (can be disabled in settings) and can be used with other addons that uses LSM and vice versa
      • Settings - adjust WeakTextures addon settings by your preferation
      • change language (for now en,de),
      • manage profiles (create new, delete current, rename current, copy current, export whole profile or import as new), change fonts for WeakTextures AddOn,
      • more static load conditions (alive, not alive, combat, not in combat, rested, not rested, in encounter, not in encounter, pet battle, not in pet battle, instance, not in instance, home (housing), not at home.
      • Advanced Load conditions - (with limits, like full blacklisted CLEU, not allowed functions like pcall, protected tables UIParent, etc..), so from now you can code your own condition like in WeakAuras.. with duration when expired then texture hides or without duration to stay shown forever until another event occurs.. just unleash your imagination. added lua coloring + auto indentation, lua errors with line number highligting. if error occurs by using something blacklisted, protected, there will be warning under editbox.
      • Move your textures with mouse (no snapping yet)
      • Backwards compatibility for import from first version so will not lose your already created presets.
      • a lot of performance tuning so you will not have fps drops
        fingers crossed xD
  • first commit