File Details
WatchXP 2.22
- R
- Sep 29, 2012
- 62.99 KB
- 197
- 5.0.5
- Retail
File Name
WatchXP.zip
Supported Versions
- 5.0.5
Changes in 2.22:
- Fixed players' markers not being removed when they leave your party
Changes in 2.21:
- Fixed "Whisper message missing target player!" error
Changes in 2.2:
- Maximum player level is now determined automatically instead of being hard-coded. WatchXP will now automatically start showing for level 85 players when MoP is released in three days
Changes in 2.1.4:
- Fixed an issue with the "Show Level in label" option not working correctly
Changes in 2.1.3:
- Removed a debug print
Changes in 2.1.2:
- Probably fixed an issue where sometimes a blip is created for a max-level character
Changes in 2.1.1:
- Updated for 5.0.4. Not sure if it's really fixed since I can't properly test it at the moment. Please let me know if it does or doesn't work
Changes in 2.1:
- Added RealID support:
- /wxp ask FirstName LastName - Request a marker for a RealID friend (they must have WatchXP as well)
- /wxp ask N - Request a marker for the Nth online RealID friend in your friends list (they must have WatchXP as well)
Changes in 2.0.1:
- Updated for 4.3
Changes in 2.0:
- Rewrote most of the addon
- Now uses graphical blips to represent players, with an optional label
- Hovering over a blip shows a tooltip with the player's name, curent/max XP, percent, and level
- Coded in the "Defaults" button on the AddOn options panel
- Removed most of the setting commands, just change them in the options window (/wxp config)
- Labels will flip to the left side of the marker either when they're too close to the right side of the XP bar, or if they're right next to another blip
- Split the config window into two panels (click the (+) next to "WatchXP" to view the other)
- Cleaned up SavedVariables, this means you'll have to redo some of your settings from a previous install
- Changed example blip shown when viewing the options panel from "Example" to "Example!" in case someone has a character named Example
- Something changed with frame alpha in 5.0.4 and made selecting the blip texture kind of ugly
- When a new blip appears next to an existing one, if the existing one should flip its label, it won't until it gets updated

