This add-on allows you to keep track of your kills, loot of the Rare's and Warfront status in multiple Warfronts.
It has both a mini-map icon and broker integration.
It checks your kills on their quest ID now so it's automatically checking which one you've killed already and also resets once they're available again. It's also only loading the rare's regarding to your players faction. When TomTom is installed it exports the rare's coordinates to TomTom when clicked on the rare in the menu.
If you want to see what has been changed or added in each release, you can take a look at the Change Log. I't will list all releases and its changes in a chronological order with the latest release on top!
Important Note About Me:
Please bear in mind, as can be read in on of the comments, I suffer from a bi-polar disorder, including 7 to 11 other psychological conditions. This means I cannot always guaranty an a quick release for new content. I will always try to add and/or fix stuff as soon as possible, dependable on the state I'm currently in. If I'm doing great, updates comes very quick but when I'm on the down side everything costs me a lot of energy and this means an update can take longer than usual.
Broker / Minimap icon displays which Faction is in control of the selected Warfront:
For the Alliance and
for the Horde.
New Warfront Status Mode in Broker text:
full explanation is found in the config window!
The mini map and/or broker menu looks like this:
The Warfront Status can also be integrated in the main menu as seen with the Minimap Menu:
The Worldmap:
Icon color: Purple have over 1M HP, Blue have over 100K HP, Grey are Goliaths and Red for Rare's only active when your faction controls the Warfront.
Improved options window (found in the interface menu, right-click the mini map/broker icon or use command /warfront)
Unit frame on mouse over a rare:
I've been meaning to leave a comment to show some appreciation for a while, but I'm never sure how I want to word it. At this rate, I'll never send it. So I'm winging it.
This is one of my favorite addons by far. Easy to use and not too cluttered, but still extremely detailed where it needs to be. Other addons tend to overwhelm me. Little details like waypoints to cave entrances are a great touch, too. And I especially love the sort of "at a glance" minimap menu which I've filtered to only show mounts, toys, and pets I don't have. I'm not the best at keeping track of what I need to kill or how often. That menu makes it take no effort at all. Plus, now that BfA is over, the quick access to current warfront timers and contribution progress are the only way I know when I can do my rare kill routes in Arathi and Darkshore.
I first started using this during the actual warfronts, and it's been so exciting to see it consistently update throughout BfA and now SL! It's my main recommendation when people ask which addons track rares. The second I saw the first SL update, I uninstalled my other addon.
The updates can be a little slow sometimes, but are always worth it. And as somebody with my own medley of mental health issues and a husband who is bipolar, I can appreciate the amount of extra effort it takes to keep up with a passion project like this. So thank you for the work you do to keep this going! Hope your life and your mind treat you well today.
Hide Item Only, Hide Transmog only and Hide Quest only dont work.
probable because most rares have other loot
probable because most rares have other loot. If a rare drops a mount and xmog. it will keep showing.... really annoying.
if i already got the loot i want from some rare it should hide based on what i filtered.
"Hide Transmog only" should be hide all transmog.
same for others filters.
In reply to scarfdeath:
As mentioned in my post below, a bit of a roadmap, I'm aware the filer system with the "Hide" functions are only working for Rare's with 1 loot entry. I've talked about redoing he filter system in the post below and on my side I'm already working on it.
Hide xxx Only means it hide Rares who ONLY drop this type of loot, as in has only 1 drop listed. That part works but as a lot of Rare's have multiple loot I'm working on filtering out per loot. This will also apply for the menu shown while mousing over. Please take a look at the orange text at the top of my project description, it might explain why my updates are sometimes later than planned. Also, the last week I had the flu and wasn't able to even sit up so I have't touched my computer for at least 5 days.
The next release should have the new filter system and that should take care of all this!
No guaranties, but I expect to have the new filter up and running after this weekend, maybe a few days later.
Edit:
I see I already told you about what's in the orange texts as I replied to your message here too.
In reply to StevenSeegal:
i was only reporting what i found
In reply to scarfdeath:
I’m sorry, might have interpreted it wrong or said anything which may sound offended. This was never the intention.
I’m happy of users tells me where things go wrong, it’s quite difficult to test everything on every situation. Bit this issie I was already aware off and that’s why fist priority is to “redo” the filter system. For Shadowlands I already had to write functions to check for covenant bound loot and rares. These functions just needs to te be implemented into the filter system and a change in the options menu to make it work. I wanted to do that in the previous update thb but as things gone south for me I decided to release al the changes, which were quite a few, so you guys could enjoy it already.
So long thing short: Next update I’m working on is hiding unusable loot, which is almost done, and it also hide the items in the lootlist you see when mousing over. Plus more I’ve been working on before I had to stop for break
Just a quick update for now on the status after I took my time to relax a little and "de-stress" from the holidays. I really needed it but still not totally back to a good mood but seemingly good enough that I managed to start coding a bit since yesterday. I'm not going to force myself but I notice after playing for an hour or 2-3 I feel like I have enough energy left to start or continue where I left off, on implementing the various features who are still planned. Once I have a feeling some major added features are working I'll make sure to push an update. There's still a lot to do but I'll make sure to push an update once I feel like there's a significant improvement of functionality.
Now that I was finally able to play the game myself instead of working on the Add-on I noticed things like Covenant Bound drops and more which are covered in the next paragraph.
I also promised to list a few feature I have in mind but didn't had time to make a list of them. I shall say a few words on the new features at the end of this message.
The upcoming update:
As said, I've started working on the next update which will be release soon.
In this update I've completed the function to check the Transmog Drops and mark them completed once obtained. This is one if the crucial parts as they can now be filtered. Here's a sneak peak:
What I still need to do before pushing the next release is the following:
1. Some Rare's or Drops are Covenant Only. This is something I still need to implement and I think this is done within a few days.
2. For Arderwald, Bastion, Maldraxxus and Revendreth I still need to lookup the HP of each Rare to assign them the right Type (Uncommon, Rare and Elite). The Maw was already assigned with my previous release.
Once these 2 tasks are completed I'll push an update. As said I still need to implement the Covenant bound Loot and I think this can be done within a few days, maybe even a few hours of coding and testing but I cannot say for sure when I have my head straight so I'll keep it on a few days for now, or this weekend at most.
Features planned for future updates:
*As not every drop type can be checked I want to create the ability to, let's say Shift + Right Click on an entry in the Menu, to disable/hide that particular entry. With this I'll add a section to the Options Window where all Black-Listed Rare's are shown so you can enable/unhide them from there whenever you like.
* The loot window when mousing over an entry in the menu or the Icon on the world map can be quite long for some Rare's. I've already implement a "Crop" for the loot window but what I have in mind is leave out the loot you've already obtained. This will also shorten the list. The "Crop Function" will stay in as its handy.
* After completing these functions I'm heading towards a rework of the Framework. This is more an "under the hood" change, meaning I'd like to keep the appearance of the Add-on as it is now but I'm aiming for an easier way for me to add new content without cluttering up.
A lot of my existing code is easily ported to the new Framework but some things need to be build up form scratch at first. This takes time so I'll start out with a total new Add-on next to this (which will no be released but runs aside this one until everything is fully working. Once I'm done I'll swap the 2 and release the new version as the main one.
As the add-on was written for the Warfronts in BfA with the status check for which Faction has control over the area and now the Shadowlands Rare's are in as well I'm thinking of making BfA and Shadowland "Modules" which can be enabled or disabled on demand. This allows you to only show all Shadowlands zone's when you've collected everything from BfA.
And I might have more idea's but can't think of them right now but as I promised to tell a bit about my plans in my previous post I had to add a few thought about the upcoming stuff I have in mind.
In the new Framework I slightly redo the Option Window but I don't want to change too much as many users are quite comfortable with the not so complicated Options and I like to keep it this way. The main reason I want to work on the options is the filter system. As of now, all the Hide options are listed line by line. With every Expansion and Content update there will be a new NPC Type which I'd like to be able to filter out but if I continue adding them like this the list get longer and longer. What I have in mind is to shorten it a bit, basically the looks of the Whitelist which shows itself when you select to filter out Known Loot. This is a smaller window on which l think will be a better solution and it reduces cluttering.
I'm always open for feedback on this so drop me a reply and I'll run my head about it.
Last but not least:
I love to have some user input. In BfA we had the Gear Only Rare's. Now for Shadowland some Rare's doesn't drop any significant loot and they are now listed as "Unknown" or "No loot". Now that I was able to play WoW the last 2-3 weeks, hit 60 and killed some Rare's it looks like almost every Rare drops a couple of Green +5 Anima items.
What is your opinion to change all Shadowland Rare's who are now listed as "Unknown" to "Anima Only"? Obviously with a filter option but that's one of the strong features my Add-on has, reading the comments.
Please leave me a comment on this Anima Only thing as I wasn't able to kill every Rare yet.
One other thing which was suggested by msterian is to change the name of the Add-on as I'm not tracking the Warfronts only but now also have the Shadowlands Rare's in. I'd love to hear about this as well. The add-on is especially made as a Broker plugin but as not everybody uses a Broker Handler I have and keep the Minimap Icon. What I had In mind is something like "Broker Rare Tracker" but I love to hear what you all think. Change with a another name or just keep it like it is as the Warfront counter is still a feature that stays in the BfA Module.
That's it for now and as mentioned, I'll try to push an update as soon as possible with the features I mentioned in The upcoming update above!
Could your addon only track rares you can loot ? many mounts/ toys are covenant specific.
You can't loot hopecrusher if yo're not a venthir for example
In reply to scarfdeath:
Shadowland Rare's are quite new to my add-on and is still Work in Progress. you can read about it in my post here.
That said, I'm working on an update as I indeed noticed some loot ore Covenant only and I'm working on tracking Transmog drop as well.
In the description there is a bit of orange text, stating some element I suffer from which makes it harder to work on it for too long on a day.
An update will be release soon with the features mentioned and I have more in my mind.
Hi.
Love your addon but I have a request. Can you add a filter for rares that fulfill these rules:
1. Have already been killed for an achievement / are not part of an achievement
AND
2. Only drop an item that has unlearnable appearance on the current caracter and it is BOP.
Thank you.
Edit: Also, it looks like ti doesn't track transmog correctly.
It says I haven't collected Evernote Vesper yet I certainly have it. Tried /rl but didn't fix it.
(Nikara Blackheart)
In reply to msterian:
The Transmog is a Type I've added for Shadowlands as the gear drops from the Rare's in this expansion isn't random like in BfA (the Gear Only Rare's). As this is a new feature isn't showing completed yet as I haven't implemented a check for them. This will be done in a later release.
As you can read in the main description (the orange text) I just have to feel fine to be able to continue my work. As all basic mechanic changes for Shadowlands and all its Rares and loot are in and been working fine for a few days I decided to upload this version so you guys can already go and use it. This way, as I can't test everything and everybody uses a different selection of other adding it also helps me to see if there are bugs or malfunctionings, which helps me to fix them.
And now to answer you first questions:
1. At this moment I'm not checking achievement criteria but this is a good suggestion. I'm not sure if I'm going for a Flu Blown Achievement or just give the Rare a status that it's part of an Achievement and add this to the filters. I'll put it to my Todo list for later.
2. I'm indeed thinking about the Appearance/Gear drops, which is why I already created the Transmog Type and had in mind to make more filtering for these types. for this the same applies to all above, Good idea and put on my Todo List. Thank you for bringing up the idea.
The big plan is to do a small overhaul of the framework as its getting messy, which will be a long road at my pace but as most of these functions can be copy/pasted into a new framework. So new feature will still be added to the Addon before I'll start building up the new framework.
I also want to do an overhaul of the filter system as I think it's getting a but cluttered now. I might going to start a poll or whatever to ask all users if they use the Master Filter, which works for both the Menu and the Worldmap Icons or if they use the filters apart from each other. Would be a waste of time to create the new filter for "Master", "Menu" and "Worldmap/Minimap".
Another feature I have planned is to Shift-Right click a Rare in the menu to set him hidden and a box in the options where all hidden Rare's are collected and able to unhide them.
I have more plans but as said in the big post below, I'm taking a small break until after New Year. I've been coding since the Launch and I'm so far behind, just only 1 level 60 with Renown 9 ATM due to writing the Addon. I've already spend an entire month paying my subscription while only coding which is the reason for the break too.
Thank you for your Idea's and using my Addon.
In reply to StevenSeegal:
Thank you for the reply. I hope you feel better. Let me know if I can help with your mental condition, like if there's a subject you need to talk about that would help you.
I am using also Handynotes which fills in the gaps that your addon has but what I like about your addon is that you put an X for rares that have been killed and can no longer drop the collectible items for they day/week. Which Handynotes does not do.
I don't think the current filter is too bloated. It's really lightweight compared to Handynotes, so I don't think you should worry about that just yet. And I think it's enough to say for a rare that it is still needed for achievement, don't need to specify exactly, to make the tooltip less bloated. But I can see some people not liking that for some reason.(mostly lazyness I would say)
One more suggestion would be to change the name of the addon now that it is not only for warfronts. Unfortunately Raretracker is alredy taken... So think of something else :)
Have to say, amazing work! Really well done! I'm a tad bit jealous of the fact that you've got the option available for removing the Tooltip Background if it has issues with other addons, as the Broker_Portals has that very issue yet I'm just not knowledgeable enough (yet) to figure that whole thing out. Would work wonders if I could remove it's dependency on LibDewDrop, most likely.
Know you're very busy & have personal matters as well but if you're every feeling up to it, would love to see that Addon (Broker_Portals) Updated to be a bit better. I've been working on it personally to add in and adjust what I can, so you're welcome to drop me a message sometime on here or on Twitter @thomasthebear.
In reply to thomasthebear:
Thank you, I've send you a DM :)
In reply to StevenSeegal:
Awesome! I'm going to respond here shortly!
Here is my first release with all Shadowland Rare's added. It required some time to get it working properly and there are still a lot of things to do but for now I feel like its stable enough for a release. It helps me a lot that you can test the Shadowland Rares and report back any misinformation or bugs.
I have to say I'm exhausted and take a small break until after New Year to continue adding/changing stuff.
Only huge Add-on breaking Bugs will be addressed A.S.A.P.
Here is a smal overview of the new stuff:
Here are 2 screenshots of loot windows with the default settings so you can see whats cropping does.
And this is when set to Cropped All of when a Rare has more than the set amount of loot:
This will take care of the loot menu going beyond the bottom of the screen. As usual you can configure this in the new Option Tab "Loot Window" and after a break, which I really need, I have some extra options in mind.
As said. I have a list of Idea's and they will be implemented later on. I might put a checklist somewhere with my Idea's so you can see what I have planned.
Here's a shot of the new Config Tab:
Happy Holidays!
TL;DR
I have to say I'm exhausted and take a small break to be able to play the game myself for once until after New Year to continue adding/changing stuff.
Only huge Add-on breaking Bugs will be addressed A.S.A.P.
More functions and a list what, will be added later.
Alright, just an update for now. Due to the lack of concentration it took me a while but I have the Database with notable loot filled up. Only thing left is to test and and make some slight adjustments, like create a new DropType Anima for what the Goliaths were in Arathi Highlands for example. After that a few Settings needs to be updated to support he whitelist for any new type.
Expect a first release in a few days.
For the moment I've just added Shadowland's Rare's to my Addon as is but I've planned to either rework the framework to allow users to enable/disable expansions and zones, or have the Shadowlands Rare's in a separate Addon.
Not sure which of the two it will be but adding them to the Addon "as is" was the fastest option for me so you all can start farming the Rares.
In reply to StevenSeegal:
thank you!
In reply to Tyrande_Whisperwind:
Just need a final check and then I'll upload my first release with the Shadowlands Rare's.
There's some info about it in the post above.
Happy Holidays!
Don't know if you've already considered it, or if it's been suggested, but a potential new feature to consider might be adding an option to create/share a map pin instead of (or as another option) text coordinates. Thanks again for the great addon!
In reply to Scylon77:
I'll take it into consideration. At this moment I'm not doing too wel and just try to get the basics is, namely the Rare's and their loot.
After that's finished I have to rework some parts of my Add-on to create support for more content and functionality.
thanks for the suggestion.