File Details
v2.25.0
- R
- Apr 23, 2026
- 482.78 KB
- 10
- 12.0.5+1
- Retail
File Name
Vigil-v2.25.0.zip
Supported Versions
- 12.0.5
- 12.0.1
Vigil
v2.25.0 (2026-04-23)
Full Changelog Previous Releases
- Add Mounted Alpha option and restructure editor toolbar (#48)
Introduces a mountedAlpha visibility tier alongside combat/OOC so the HUD
can fade differently while mounted. Visibility priority is combat > mountedOOC; test mode still forces full alpha. PLAYER_MOUNT_DISPLAY_CHANGED drives
re-evaluation when the player mounts or dismounts.
CDM-owned buff/debuff/bar overlays previously kept full opacity because they
stay parented to their CDM container; the master alpha cascade skipped them.
CDMBridge now exposes ApplyClaimedAlpha, which Core applies each fade step,
and each reanchor pass re-syncs the claim to the current master alpha so
CDM's own layout refreshes don't overwrite it.
Editor toolbar reorganized into a two-row control area so it fits narrower
screens: numeric inputs on one row, action buttons on the next, both
distributed across the full toolbar width with equal gaps inside each row.
Reset and Done pick up distinct accents (danger red, done green) for
clearer affordance.

