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Veilmap

Shows unexplored areas under a tinted fog, plus a movable, scalable, fading World Map with coordinates.
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v1.1.0

File nameVeilmap-v1.1.0.zip
Uploader
xElementzxxElementzx
Uploaded
Oct 16, 2026
Downloads
39
Size
87.0 KB
Flavors
Forever
File ID
9203489
Type
R
Release
Supported game versions
  • 1.60.1

What's new

tag 576678b376c387e0ceae9831f2c60d832899b9db v1.1.0
Author:    xElementzx <xelementzx1@gmail.com>
Date:    Fri Oct 16 14:30:56 2026 +1100

Veilmap 1.1.0

commit 391b85bd334a744555fd5dca97ac6010102281ab
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 14:30:13 2026 +1100

    Leave CurseForge uploads to CurseForge's automatic packaging

    CurseForge packages tags itself from .pkgmeta via a repo webhook, so the
    workflow keeps only the test, version check and GitHub release. .pkgmeta
    now also ignores media, matching .gitattributes.

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit efc107dbde037bba86156353af5ee15494bd96d5
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 14:28:17 2026 +1100

    Release on version tags: test, zip, GitHub release and CurseForge upload

    Adds a manual workflow that lists CurseForge game version IDs for the
    CF_GAME_VERSIONS variable, and keeps .github out of the addon zip.

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit c91a5fd1718e69869fbe43a8f8ddc9b215dceede
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 14:21:37 2026 +1100

    Fix check 24's command to print both coordinates

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit c91a5fd1718e69869fbe43a8f8ddc9b215dceede
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 14:21:37 2026 +1100

    Fix check 24's command to print both coordinates

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit bb9edf96d5fe91ea54aa0123c0983c1a28ec48fe
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 14:17:43 2026 +1100

    Report a failing world-to-map conversion instead of silently falling back

    Also correct the spec's terrain tile count (736 + 988, not 388).

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit 5c38626926c409cb73862e66b6ad22c243d5bec0
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 14:14:03 2026 +1100

    Aim waypoints at terrain that triggers discovery

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit a2d6729fc1b900dd5cbb3a9f5617ac19c3403090
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 14:13:55 2026 +1100

    Generate terrain discovery targets for every fog area

    616 of 643 fog areas get up to 8 points on ground whose terrain area ID
    triggers the discovery. The other 27 exist only inside buildings or
    caves (e.g. Ironforge, Undercity) and keep the map-art fallback.

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit 710e8626e57c706c695e61a0517b223df15c9fcd
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:52:21 2026 +1100

    Add terrain target collection, sampling and Lua emitter

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit e53ec4644dee6f1f0d26efe4e1f422c1d03fb97e
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:52:07 2026 +1100

    Add ADT terrain chunk parser for discovery area IDs

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit e1764d6adb058c59059e7d43fca21f7f45dc2026
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:51:42 2026 +1100

    Add implementation plan for terrain-accurate waypoint targets

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit d1620f989a54f824d4570a29a355366b8d2ae28e
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:48:35 2026 +1100

    Amend phase 4 spec: terrain-accurate waypoint targets

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit 14684022a80158b94ee7d18df460ff6e2d573611
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:24:54 2026 +1100

    Fix Alt-click after map navigation, off-map sorting and maximized panel layering

    Alt-click now captures the patch at mouse down and acts only if the map
    did not navigate away and the press was not a pan drag. The list sorts by
    distance only when the player's position lies on the displayed map. The
    tab and panel are raised above the canvas so they stay usable when docked
    inside a maximized map.

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit 066cdbc8e1661ac440492e79bdbc7ceb32b73ebb
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:19:58 2026 +1100

    Add phase 4 in-game checklist and prepare 1.1.0

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit b4be97344f17cdee9983b4ca47b806b70b72dbcd
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:19:39 2026 +1100

    Add a collapsible list of unexplored areas beside the world map

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit abfc0c99977ec0d23e153432a0d6661335091494
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:19:23 2026 +1100

    Name unexplored areas on hover and set waypoints with Alt-click

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit 7ceb42feeab07aec5b2fcc34a57346e36861413e
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:18:59 2026 +1100

    Add tracked waypoints to unexplored patches, cleared on discovery

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit 2e72a6f56663d47909df1c5db8232a80f6746ffe
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:18:46 2026 +1100

    Publish the world map's unexplored set and add fog highlighting

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit 834d821f29ff2a9238b5d10993af0b8b2ec3cbc4
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:18:01 2026 +1100

    Add pure Areas module for hit-testing, grouping and sorting

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit 7470325fc8476e5c46115e92d6c5140fa6d61117
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:17:43 2026 +1100

    Emit area-ID lists and hit rects in the fog dataset

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit 669ff14ea7f148e7ca6d3e0709e1e8d7f5512369
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:14:11 2026 +1100

    Add phase 4 implementation plan and refine the spec

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

commit 772544e5296b900ee63299eceae95d9a8846b9d6
Author: xElementzx <xelementzx1@gmail.com>
Date:   Fri Oct 16 13:06:57 2026 +1100

    Add Veilmap phase 4 area-hunting design spec

    Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

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