VaultEPGP_1.1.7.zip
What's new
## [1.1.7]
### Fixed
- `HandleFullSync` now **replaces** the local roster instead of merging into it, preventing stale/deleted players from accumulating on the receiving client
- Tombstones are no longer propagated through full syncs — incoming `removedPlayers` are consulted only to skip re-adding those players in the current sync, but are never written into the local tombstone list; this prevents one officer's mass-deletion from corrupting all other clients' DBs
- Added written/skipped counts to the sync confirmation message so it is clear how many players were actually applied vs blocked by local tombstones
- Added `/epgp debug tombstones` to inspect the local tombstone list and `/epgp debug cleartombstones` to wipe it
- Fixed sender self-check in `OnComm` to strip realm suffix (`Name-Realm` → `Name`) before comparing against `UnitName("player")`
- `BroadcastFull` now prints a clear error message when blocked by `syncEnabled = false` or insufficient officer rank instead of silently returning
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