v0.4.2
What's new
Changelog
All notable changes to VaultTracker are documented here. The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
0.4.2 - 2026-10-15
Fixed
- A character's item level in the roster now updates when you equip or remove gear, instead of staying at the value from your last login or zone change. Eligibility based on equipped gear refreshes at the same time.
0.4.1 - 2026-09-25
Fixed
- BoomForge is now declared as a required dependency on each CurseForge upload, so the CurseForge app installs it automatically alongside VaultTracker instead of the addon failing to load with "Dependency missing: BoomForge".
0.4.0 - 2026-09-23
Added
- Equipped gear as a second eligibility signal. A character's currently equipped gear is now also read for its upgrade tier and folded into eligibility alongside vault-earned rewards. The vault-reward read can silently fail to resolve if item data isn't cached yet at scan time, permanently stalling that character's tracking until its next login; equipped gear has no such risk, so this self-heals any affected character automatically on its next login. The roster tooltip now notes when gear, rather than a vault reward, is what qualified a character.
- Muted identity for banked-but-untracked characters, consistently across the roster window, minimap tooltip, and login chat summary — unclaimed loot on an otherwise-untracked alt is visible but styled distinctly from a tracked character.
Fixed
- Vault reward resolution now retries when the game finishes caching an earned item's data, instead of relying solely on fixed 2s/5s delayed rescans that could miss slower-resolving rewards.
- Stale-banked detection (an alt you haven't logged into since reset, but which had unclaimed loot last seen) is now treated as fact rather than a one-week heuristic — it no longer stops flagging loot after a second missed reset.
Changed
- Switched to the shared BoomForge framework for the Ace3/LibDataBroker/LibDBIcon/ LibSharedMedia stack; BoomForge must now be installed and enabled alongside VaultTracker (previously vendored in-repo).
- Releases now build and publish via GitHub Actions (tag push triggers packaging, CurseForge upload, and a Discord announcement) instead of CurseForge's own GitHub integration.
0.3.1 - 2026-06-26
Added
- First-run welcome. A fresh install prints a one-time chat message explaining that characters are tracked once they earn a Great Vault reward at your threshold, and pointing to the minimap icon. Established accounts are grandfathered past it.
- Empty-roster state. When nothing is tracked yet, the roster window now shows a clear "No characters tracked yet" message in place of an empty grid, with a hint that characters appear once they earn a qualifying reward.
Changed
- The minimap tooltip distinguishes a brand-new install ("No characters tracked yet") from an established account that is merely caught up for the week.
0.3.0 - 2026-06-24
Added
- Banked-loot detail. Unclaimed Great Vault rewards now show how many items are waiting and their item-level range (e.g. "3 items 626–639") in the minimap tooltip, the login summary, and a new Banked column in the roster window.
- "Likely banked" hint. A character you haven't logged into since the weekly reset is flagged as probably having loot waiting, clearly marked as unconfirmed until you log in to it.
- Actionable reminders. The login summary now tells you what to do — "1 more Mythic+", "2 more world activities" — instead of a bare slot count, and only when a vault slot is genuinely close to unlocking and the reward is worth your tier. New Nudge distance setting controls how close "close" is.
- Show all characters checkbox on the roster window, mirroring the options panel.
- Right-click anywhere on a roster row to open per-character settings (previously only the character name), with a hint on every row tooltip.
Changed
- Tracking is now sticky. A character stays tracked once it has earned a qualifying reward, instead of dropping off during a week it does nothing; it resets at the M+ season rollover. Changing the account threshold now asks whether to re-check existing characters or keep them.
- Unclaimed loot is never missed. Confirmed banked loot now surfaces regardless of whether a character meets your tracking threshold — except characters you've hidden.
- "Hide" replaces "ignore." A character you turn off now reads Hidden; one that simply hasn't earned enough reads No qualifying reward yet (previously both showed "Ignored"). The reveal option is now Show all characters.
- Roster ordering and highlight. Only unclaimed loot floats to the top; other reminders glow in place instead of reshuffling the list. The current character is highlighted in blue (was gold) so it reads apart from the warning colors.
Fixed
- The banked-loot item-level range no longer disappears after the weekly reset — last week's snapshot is retained instead of being discarded by an early post-reset scan.
- A logged-in character with unclaimed loot is no longer shown as untracked and silent.
- Hidden characters no longer show banked info in the roster when Show all is on.
0.2.2 - 2026-06-15
Changed
- Updated for WoW 12.0.7 (Interface 120007).
0.2.1 - 2026-06-15
Fixed
- Raid vault tooltips now fill in the boss count instead of printing a literal
%d(e.g. "Defeat 4 Midnight Season 1 Bosses").
Changed
- Display name is now "Vault Tracker" across the options panel, roster window title, and broker tooltip.
0.2.0 - 2026-06-13
Seriousness-based tracking: a character now counts only once it earns rewards you actually care about, expressed in the game's own upgrade tiers.
Added
- Seriousness gate. A character is tracked once its best earned Great Vault reward reaches a tier line — Veteran < Champion < Hero < Myth. New account-wide "Track characters from" setting (default Champion), so trivial world-quest progress no longer pulls every alt into the roster and nudges.
- Per-character tier line. Right-click a roster row to set that character to Auto / Veteran / Champion / Hero / Myth / Off. "Off" silences it everywhere (roster, badge, sound), including banked-loot nudges.
- Show ignored characters option to reveal untracked/ignored characters in the roster, greyed.
- Max-level only. Only max-level characters are cached. Characters left below the cap after an expansion raises it are cleaned up automatically.
- Shared countdown formatter for the minimap reset tooltip ("6d 6h 30m", dropping leading zero units).
Changed
- Reward tiers are read directly from each earned vault reward (locale-safe), so the gate uses the game's real upgrade track — no item-level guesswork.
- Banked-loot nudges now respect tracking: an ignored character stays silent.
- Roster polish: right-aligned item levels and slot counts, vertical separators between the three track groups, and a gold highlight on the current character.
Removed
- The old "any progress = eligible" model and the "Not yet eligible" roster line.
Migration
- Existing characters are grandfathered as tracked under the default tier and self-correct to their true tier on that character's next login. Use Clear cache for a clean reset.
0.1.0 - 2026-06-12
Added
- First release. Account-wide Great Vault tracker: minimap nudge badge and tooltip, per-character roster window, and weekly reminders. Fully localized via AceLocale-3.0 (enUS base).
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