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UnitframesImproved+Options

Rework of UnitFramesImproved with a lot of extra options.

File Details

UnitFramesImproved+options v1.2.zip

  • R
  • Jun 10, 2026
  • 59.80 KB
  • 5
  • 3.3.5
  • Retail

File Name

UnitFramesImproved+options v1.2.zip

Supported Versions

  • 3.3.5

Main changes documented:
• Heal Prediction & Absorbs (Player/Target only) — new dedicated subsection under Player-Specific Options + new bullet in Key Changes.
  • Green semi-transparent full-height overlay for projected/incoming heals (UnitGetIncomingHeals).
  • Blue semi-transparent full-height overlay for absorbs (UnitGetTotalAbsorbs).
  • Live updates during/after casts (spellcast events + 0.1s throttled OnUpdate).
  • Smart effective-amount logic (green bar shrinks/disappears as health fills from HoTs, even while the buff is still active).
  • Only Player + Target (Focus/Party/Boss untouched).

• Options Panel Auto-Sizing — added to Key Changes (the panel now dynamically sizes to fit the growing content, including profiles, bar textures, heal prediction controls, etc., so nothing floats outside the frame).

• Top summary paragraph lightly expanded for completeness.

• Minor wording polish in the existing Bar Texture and castbar sections for consistency.