v1.5.0
What's new
Unbuffed
v1.5.0 (2026-10-18)
Full Changelog Previous Releases
- Release 1.5.0
Adds an option to only flag party and raid members, gives the addon its own icon in the
AddOns list, and drops the title and blurb from the top of the settings panel.
Co-Authored-By: Claude Sonnet 5.5 noreply@anthropic.com - Drop the settings title, and add an option to only flag party and raid members
The panel no longer opens with an "Unbuffed" title and a paragraph describing the addon;
it starts straight at Buffs to flag.
General gains Only show for party and raid members, off by default. With it on, an icon is
drawn only for a player the client says is in your party or raid. UnitInRaid gives a raid
index (0 is a real member, and truthy in Lua) or nil, and UnitInParty gives a boolean on
newer clients and 1 or nil on older ones, so the test is truthiness. A secret answer from
either is treated as no answer, so such a player is not shown, the same rule that keeps an
unreadable buff from being drawn as missing. It is a filter, not a look, so Reset position
and look leaves it alone.
Co-Authored-By: Claude Sonnet 5.5 noreply@anthropic.com - Give the addon its own icon in the AddOns list
The list was showing the Fortitude spell icon, a pale crystal that reads as generic at the
size the list draws it. It now uses a bundled icon in the same teal tile as the logo.
It is a simplified version of the logo rather than the logo itself: the nameplate bar and
level badge turn into an unreadable smear at about 24px, whereas a large dashed "missing
buff" slot round a shield stays clear. The full logo stays for the CurseForge page.
Media/Icon.tga is 128x128, in the same TGA flavour the other addons here use (uncompressed
32-bit, 8 alpha bits, bottom-left origin) and verified by reading it back pixel for pixel
against the PNG it came from. The editable source is .github/icon.svg, which .pkgmeta keeps
out of the package.
Co-Authored-By: Claude Sonnet 5.5 noreply@anthropic.com
This mod has no additional files

