File Details
UADispelMoP v2.0.zip
- R
- Oct 24, 2025
- 4.96 KB
- 8
- 5.5.1+1
- MoP Classic
File Name
UADispelMoP.zip
Supported Versions
- 5.5.1
- 5.5.0
UADispelMoP - Changelog v2.0
- Locale-Proof Release
- UA detection now fully spellID-based for ALL combat events (APPLIED, REMOVED, REFRESH, DISPEL, DAMAGE)
- Works correctly on any WoW language client (FR/EN/etc.)
- Kept name fallback as backup for safety
- - UI
- Skull icon corrected to UI-RaidTargetingIcon_8
- Skull size: 16px (compact and readable)
- Shows "DEAD" in red when lethal
- Added percent HP remaining below damage estimate (e.g., "78% remaining")
- Guardian Spirit respected: safe visuals during GS even if lethal damage
- Improved `/ua scale` usability
- Full danger visuals restored in `/ua test` mode (pulse red + red border)
- Correct UA icon texture restored
- Full logic reactivated: learning, absorbs, DR, multi-UA
- Added red pulsing glow animation when lethal
- No glow when safe (blue border only)
- - Extra features
- Multi-warlock support: accurate per-target stacking
- Real-time lethal dispel damage estimation
- Damage reduction handling (incl. Focused Will stacking)
- Guardian Spirit prevents lethal state
- Adaptive learning from actual backlash values
- No performance impact
- Maintains ultra-low CPU usage in RBG