File Details
r20111109192243-nolib
- B
- Nov 9, 2011
- 3.10 MB
- 13
- 4.2.0
- Retail
File Name
TunhUI-r20111109192243-nolib.zip
Supported Versions
- 4.2.0
unknown:
- Let's try this again...
- ButtonFacade name/repo change
- Suddenly! Modular!
- Art and layout adjustments to right panel, movable cast bars, export fonts to LibSharedMedia, asynchronous texture loading in icon chooser.
- Runes
- Fixed icon chooser dialog framestrata, added pet/focus cast bar
- Added bag frame, Blizz combo points hidden, settings okay/cancel fires update, tooltip anchor and menu/bag frame now movable
- Libraries
- Misc bug fixes and art tweaks
- Raid frame overaul
- Predicted healing!
- Misc. bug fixes, unit frame adjustments, etc.
- Unit frame target arrow and idiot light bugfixes, aura filtering option added
- Added backdrop shading to unit frames for better contrast, target arrows on targetted unit frames, middle-click focus
- Converted settings to Ace3, fixed click-casting, player/target frames now re-use the unit frame's aura arc code, added 'idiot lights'
ml32:
- Adding art source files
- Massive artwork overhaul Larger 'small' icons (border removed in favor of a color-coded dot) Panel's player/target unitframes updated to recycle generic unit frame code (dozens of lines of code saved!) Larger unit frames w/ spiffy particle animation. Probably mangled raid frames. Unit frames indicate death/ghost (awesome skull!) or disconnect (grey health orb) Vehicle exit button (finally!) Probably more stuff that I can't remember right now
unknown:
- Improved aura tooltips, override chat frame font
- Replaced mini-map with target's model
- Fixed panel state / unit frame click-cast conflict (action id slots 100-120) and player/target long-duration aura arcs are now centered vertically and spaced apart.
ml32:
- Added key panel state conditionals options panel
- Moved loot/achievement/dungeon frame pop-ups to a less obtrusive location (right side of screen)
- Long duration (longer than 60s) player/target auras are placed into "arcs" along the health/power bars instead of on the timer bar Added cast bar spell labels
- Added pet/focus frames and cleaned up Unit Frame code slightly
- Minor fixes
- Converted unit frame groups to SecureHandlers for show/hide in combat lockdown Converted player/target bars to SecureUnitButton Cast bar now updates on target switch
- Added cast bar
- Small icon size tweak and timer aura filters
- Improved aura/cooldown stacking method on timer bars
- Minor changes
- Layout and art improvements for main panel
- Unit frames for pets and raid leader/assist borders
- Added unit frame aura icons and improved some graphics
- Fixed raid grouping
- Library fixes and new .pkgmeta
- Added unit frames and unit frame click-casting
unknown:
- Initial commit

