True Sequencer

One button. Right rotation. Zero config. Auto class/spec/level rotations with four buttons: Single Target, AoE, PvP, Burst.

File Details

TrueSequencer-1.3.17.zip

  • R
  • Jul 16, 2026
  • 115.48 KB
  • 25
  • 12.1.0+3
  • MoP Classic + 3

File Name

TrueSequencer-1.3.17.zip

Supported Versions

  • 12.1.0
  • 5.5.4
  • 2.5.6
  • 1.15.9

1.3.17

Added

  • Debug mode + Report a Bug: help us fix your issue in one paste. Turn on Debug mode (Options, or /tseq debugmode) and the addon records every press, the exact macro that press ran, every cast success or failure, every error message, and every kit load into a rolling log. Then hit the new Report a Bug button in the editor (or /tseq bug): it builds one ready-to-copy report that already states your game version and flavor, class, spec, level, which rotation was driving your buttons (and whether it was a profile copy or the built-in), every loaded step exactly as the game runs it, and the recorded event log. Ctrl+C, paste it to us, done - no back-and-forth about what version you are on or what your macro looks like.
  • The editor now warns when your profile copy is behind. Any profile cloned from a built-in kit shows an orange "kit updated - Resync" tag the moment an addon update improves that built-in, so a tuned copy never silently hides a fixed rotation from you again. One click on Resync pulls the update in and keeps your name, auto-activate and level band.

Fixed

  • Stepped rotations actually cast every step now (Retail and MoP Classic). 1.3.16's stepped loops advanced the button label but kept casting step 1: the steps were stored under attribute names the game's secure button system reads FIRST on a left click, so the swapped-in step never won. Steps live under private names now and every press casts exactly the step it shows. Thanks to the player whose second video nailed it - "cycles in the UI but does not execute" was the exact clue.

Changed

  • The Profile Editor got a layout overhaul. Wider window, a clean split between the profile column and the steps pane - no more buttons overlapping step rows, the Auto lvls boxes sitting on top of the list, or the bottom buttons crowding the spell search box. Everything scales cleanly when you resize.
  • Shred is out of the TBC and Classic Era cat kits. It requires being behind the target, so in solo play the line never fired and just read as noise. Stealth openers (Ravage from behind, Pounce face-on) still cover the positional play. If you want Shred in your rotation, add it to your profile in the editor.