v1.0.3
What's new
Changelog
All notable changes to Trovekeeper are documented here.
[Unreleased]
[1.0.3] - 2026-11-08
Added
- Published on CurseForge and Wago
[1.0.2] - 2026-11-06
Changed
- Interface 120105 (12.1.5)
- HereBeDragons-2.0 minor 35 and LibDBIcon-1.0 minor 57 (current upstream)
[1.0.1] - 2026-10-31
Added
- Donate link in the addon list (
X-Donate)
[1.0.0] - 2026-10-31
Initial release.
Added
- Sturdy Chest locations for all 12 Midnight delves, each tied to its own Discoveries achievement - together the Midnight: Leave No Treasure Unfound meta and the Treasure Seeker title.
- World map pins on the delve map, drawn through a native map-canvas data provider so they also work on instance maps.
- Minimap pins while inside the delve, via HereBeDragons-2.0.
- Entrance pins on the zone maps. Three are absent pending in-game verification: both Voidstorm delves, whose zone spans two map ids, and Twilight Crypts, for which no source gives coordinates.
- A movable, semi-transparent list window in two blocks, each with its own heading: the bountiful delves, and the chests of the delve you are standing in, with their distance and the achievement progress. A block with nothing to say takes no height, so the chest block only appears inside a delve. The window widens while the bountiful block is on show, by what the longest delve name and status label measure in the client's own font.
- Click a chest - in the list, on the map or on the minimap - to set a TomTom waypoint. Clicking the list header waypoints every outstanding chest at once.
- Right-click a chest to mark it found or not found by hand.
- Automatic detection of each delve's map id the first time you step inside, so no unpublished map id has to be hardcoded - by map name, and otherwise by the entrance you came through, which holds up in every client language.
- Automatic correction of chest coordinates from the game's own vignettes, and recording of any chest the shipped data did not know about.
- Per-chest found markers learned from the achievement criteria, shared across the whole account.
- Minimap button, and options in the game's own settings panel - with author, version, copyright and credits shown in the panel itself.
- The window remembers its position and whether it was open, across sessions, and can be dragged by any part of itself.
- Optional ElvUI skinning of the list window, on by default.
- Its own icon - a gold chest on dark - for the addon list and the minimap
button, with the vector sources and the design canvas kept in
brand/. - German and English localisation.
/tkwithmap,setmap,entrance,reset,export,diagandoptions.- A Bountiful Delves block at the top of the list window: the delves the game
is running bountiful right now, grouped by zone, each one clickable for a
waypoint. Read off the game's own area POIs - the
delves-bountifulatlas is the test, and the delve name, its position, its zone and even the words "Bountiful Delve" all come from the client, so the block covers delves this addon holds no other data for and needs no translation of the term. - The bountiful heading counts what is left rather than the total, and a delve already
run this week is greyed out. That comes from its
Delver's Callquest, whose id is learned in-game rather than shipped: by quest title, by which delve you are standing in once the localised prefix is known, and by hand with/tk setquestor a ctrl-click on the row. - The War Within's twelve delves, known by name so the bountiful list can place them. They carry no chest coordinates, no achievement and no map pins.
/tk pois, which prints the map POIs the bountiful scan sees together with their atlas names and descriptions, so a renamed atlas can be found rather than guessed at./tk pois allprints every POI.hideDoneBountifuloption: hide the bountiful delves already run.
This mod has no additional files

