Trailsmith-1.6.2.zip
What's new
Trailsmith 1.6.2
- Plans match the Forever client data. The recipe database was checked against the Forever client tables for all 9 crafting professions (2,480 recipes): skill colours, materials, learn skill and source (auto / trainer / recipe item) now agree. Mining smelting beyond the first tiers no longer shows as giving skill points (it is "level by gathering" after about 140), and about 1,500 recipe-item learn skills were corrected.
- Trainer recipes are on by default again, with the training fee counted once in the cost. Vendor recipes and recipe items are off by default; when you turn them on, a recipe is only offered when its price is known, and that price is counted. Recipes that cost more to learn than they save are dropped.
- New plan mode: Balanced (a small value for the time of each craft), next to Cheapest, Best profit and Fewest crafts. Cheapest now also prefers fewer crafts on a tie.
- Find the nearest crafting station: recipes that need an anvil, a forge or a cooking fire get a button that opens the world map on the nearest one for your faction and marks it. Every mark Trailsmith creates (station, trainer or vendor) disappears by itself when you arrive.
- Plans no longer count recipes you do not have yet without telling you: a warning lists them, and the pinned list shows a "Learn:" line.
- From / To skill boxes are easier to use (wider, select-all on click, Tab, Esc, no more jumping numbers).
- License: GPL-3.0 with additional terms (see NOTICE.txt).
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