ToyPicker3.1.2
What's new
- Added icon for in-game AddOn List
- Added summary for in-game AddOn List
- Fixed a bug for MoP Classic and Retail that incorrectly set "item" attribute instead of "toy" when reenabling the toy button (this prevented the toy button from using the correct next toy if a toy was used manually from the toy box while in combat)
- Removed buff clearing on pre-click for MoP Classic (this doesn't seem to be necessary anymore)
- Added ActionButtonUseKeyDown CVar checking to ensure LeftButton pre-click operations execute at the appropriate time (before, it was possible for pre-click code to execute after the secure button action to use a toy was fired, breaking functionality)
- Added edition checking for SoD to ensure attribute type remains "item" instead of "toy" (the toy box doesn't exist in SoD)
- Added isSetNextToyPending variable to postpone setting next toy until combat has concluded (this way the "next toy" message doesn't print until the button actually enables and sets the next toy)
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