Total RP 3: Unit Frames

Modifies the target and player frames to have some additional profile info.

File Details

1.1.0

  • R
  • Jun 30, 2026
  • 569.60 KB
  • 2.2K
  • 12.0.7+1
  • Retail

File Name

totalRP3_UnitFrames-1.1.0.zip

Supported Versions

  • 12.0.7
  • 12.0.5

Full Changelog & Previous Releases

1.1.0

Added Backplate texture feature with 2 options reminiscent of alpha/beta Wrath Death Knight player portraits:

  • A "Sword Runes" option, with premade box for Runes
  • A "Plain Sword" option
    • These options may not align with many player portrait frame UIs, many things changed in 20 years
    • Options/customization for secondary resource bars like Combo Points may come in a future update to help resize/move them (Blizz was supposed to add it in edit mode but it seems to still be unavailable)

Settings UI got reworked slightly to now allow allow displaying a parent option's header, as well as displaying all of a header's children when searching the header

Possibly fixed an error upon login where the trp3 profile for placing the buttons was not available fast enough

renamed core.lua to Core.lua hopefully

1.0.9

12.0.7 toc update

1.0.8

Fix a minor catastrophic issue with the player name not being updated properly

1.0.7

Potential fix to "attempt to compare local 'name'" error

1.0.6

12.0.5 toc update

Potentially fixed issue where realm was nil regarding the playerframe, causing an error

1.0.5

Fix funni buttons lingering when targeting a player with a profile and then targeting an NPC

1.0.4

Fixes to button positioning & settings UI

1.0.3

Even more secret value error checks for PvP

1.0.2

Added lock icon / greyed text to options which are unavailable and require another option to function.

Fixed secret value error on status check

1.0.1

Fixed the minor catastrophic issue that happened where the toc was missing every single new file in the packaged versions. You can imagine this probably lead to some errors

1.0.0

Reworked much of the code to be more portioned out and organized across separate files. Still more work to do but it's in a functional state

Reworked the settings panel, now with more standardized widgets and searchable settings (organization / order is a WIP)

Added a new Narcissus Portrait option to the player portraits.

Added options to colorize the Open Profile button ring

Added options to colorize the target/player frames

Added option for TRP3 Profile-specific portraits

Added options to view AFK/DND/Disconnect status of a unit target (DC probably won't be visible)

Added tooltips to potentially incompatible options, such as with BetterBlizzFrames which functionally overlaps / overwrites many features.

Fixed up the "resting glow" hide method

0.3.5

Temporarily removed the secondary resource options which were causing a protected function error (might be re-implemented in a future update)

0.3.4

12.0.1 toc update

0.3.3

Minor adjustment to portrait texture prep for Midnight API changes

0.3.2

11.2.7 toc update

0.3.1

11.2.5 toc update

0.3.0

11.2.0 toc update

0.2.9

11.1.7 toc update

0.2.8

11.1.5 toc update & addon category

0.2.7

11.1.0 toc update

0.2.6

11.0.7 toc update

0.2.5

it is a mystery (idk what happened to skip this number)

0.2.4

11.0.5 toc update

0.2.3

Fix error that occurs when a texture is not 64x64 (texture will remain blank)

0.2.2

color pickers really exploded and haven't actually been effectively usable, so this just cleans up that area. it's also now a Feature™️ that text gets alpha values.

0.2.1

TOC updates for TWW, added additional Emerald Dream Narcissus border, fix to "Dragonflight" (now Neltharion) option, complete rewrite of dropdown menus, eliminated extraneous code

0.2.0

toc bump to 10.2.7

0.1.9

toc bump to 10.2.6

0.1.8

combat lockdown for secondary power frames, colormixin calls and cleanup, color picker update

0.1.7

Added ability to move the secondary power frame, such as Combo Points, Monk Chi, Paladin Holy Power, Death Knight Runes.

0.1.6

Packager Testing

10.2 toc bump