File Details
1.4.44f
- R
- Sep 11, 2016
- 171.24 KB
- 1.4K
- 7.0.3
- Retail
File Name
Torpedo-r20160911023112.zip
Supported Versions
- 7.0.3
Tjstretchalot:
- Fix 1.4.44e to work
- Fix if multiple rogues
It would not check to make sure debuffs were yours. It now does.
- Fix Kingsbane
- Fix Goremaws Bite
- Fix priority conflict
- Update to legion
Add disabled-by-default suggestions for goremaw's bite and kingsbane for
subtlety and assassination respectively. Enabling these requires the
artifact weapon and is currently untested, so requirements may need to
be tweaked.
- Improve priority conflict messages
- Require shift to move
Requires shift+click to start dragging the interface.
- Vendetta changes
Thanks to niner's suggestions, reduce requirements for vendetta,
rupture, and vanish:
Vendetta: Remove rupture multiplier check, remove combo point check. Max
cooldown remaining for exsanguinate and vanish both changed from 0 to 6.
Maximum energy to rupture early changed from 60 -> 80 (option 2)
Minimum combo points to rupture when exsanguinate is ready changed from
maximum to 5 (option 4)
New option for hemorrhage (option 2): Hemorrhage early to rupture when
we could use a combo point for vanish->exsanguinate combination (see
ingame for full details)
- Add more vanish checks
Fixed bug where vanish was not detected correctly in certain situations
- Change pooling picture
Show a dark blue overlay of the icon when pooling instead of the cup.
- Add crimson vial, health checks
Crimson Vial suggestion disabled by default.
- Minor rotation change
Subtlety - Have backstab require no stealth. This normally doesn't
change anything, but for people who don't like the pooling icon this
works slightly better
- Standardize everything
Assassination and subtlety configuration look and act very similar now,
and are even more configurable. Minor changes to subtlety rotation -
reduce energy requirement for Shadow Blades from 100 to 50, since it
wasn't being suggested enough.
- Remove unnecessary prints
- Improve stealth check
Remove premature optimization regarding stealth and use a full stealth
check every tick. It's much more reliable and the performance cost is
negligable
- Minor improvement in lag situations
If you're lagging hard some combat events are missed, which can cause
the stealthy counter to be off. This lets you simply re-target to fix
it.
- Add subtlety back!
I fixed subtlety - it's really aggressive with the shadow dances, which,
with the 4set, means ~105k burst and ~65k sustain, depending on how
lucky you get. It's really important to get the most out of vanish 30%
damage buff!
- Reword some tooltips
- Finish assassination, improve ui
Improve the ordering in the ui from being predictably random to having
some meaningful ordering.
Add cooldowns back to assassination, with an absolute ton of options.
- Add vendetta cd for assassination
Tons of configuration for it
- Rework with Ace
Temporarily remove subtlety
Temporarily remove assassination cooldowns, except spamming vendetta (as
a proof of concept).
Add configuration via escape -> interface -> addons -> Torpedo
- Actually don't crash in subtelty
- Don't crash in subtlety
- Add assassination back
Assassination is averaging ~50k dps vs a lvl 102 training dummy, whereas
subtlety is hovering at around ~46k dps in my gear (1658 crit, 1574
haste, 1906 mastery, 584 vers, 5870 agil, tier 18 4pc). The subtelty
rupture timing vs Exsanguinate isn't quite where I want it to be, but it
always gets at least 2 Exsanguinates per vanish, which is decent
(maximum is 2.667 exsanguinates/vanish).
- Update subtlety to 7.0.3, temp remove assassin.
- Add subtlety support & fix a lot of bugs
- remove debug messages
- SpellOnCooldown now has 1 second grace period for GCD
- Improve prep. recommendation
- windows style
- :circus_tent: Added .gitattributes & .gitignore files
- Even better spec changing auto-disabling
- Rotation improvements
- Bugfix
- Better handling of switching specs
- Make interface draggable
- Make more stable
Fixes several crashing situations
- Rewrite history
- KnownSpell -> SpellKnown
- make work better
- Initial commit

