File Details
1.0.4.19
- R
- Jun 9, 2010
- 62.14 KB
- 365
- 3.3.3
- Retail
File Name
Tongues1.0.4.19.zip
Supported Versions
- 3.3.3
Aurorablade: .19
- ATTEMPT to fix some errors
- I have removed Dialect linking cuase its acting to screwy for my enjoyment...Sorry.
.18A --I finally updated the version number in the TOC!!!!!! --Fixed issue with the hide MiniMenu check box... .18
--Fixed/possible solution for pet names with funny character letters --Added some missing petspeak types, if any do not fit please let me know..I had to make a wild guess on turtle
- AS A PRECAUTION PLEASE MAKE SURE TO MAKE A COPY OF ANY FILES YOU HAVE CHANGED SO IT IS EASIER TO ADD ANY CHANGES BACK SHOULD YOU NEED TO*
.17 Retagged as release .17b --Fixed Smallish bug with dialect linking and hopefully commented out my debug code. .17 EXTENSIVE TESTING OF CRITCAL ERROR FIX IN .16 HAS LED TO IT BE CONFIRMED FIXED. IF YOU STILL HAVE ISSUES PLEASE BE SURE YOU DLED THE RIGHT VERSION .16
- Modified Undead (zombie based language) Language to be more cleaner
- Modified Dwavish Dialect
- Moved Hidminimenu check from advanced to main window
- FEATURE:Dialect Linking: You may now Link a dialect to a language to do so start to add your language as per normal method, but before clicking set you may select a dialect from the drop down to link it to the language. To not link a dialect keep the dropdown as none, to unlink a dialect edit you language (like if you were going to manually change the fluency) as per normal, make sure the dropdown is on none and click set.
While a language is linked to a dialect, you will automaticly swap to that dialect when speaking that language.
None known.

